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DateSubject
Sun Jan 19 2003 13:54:57 MSTRe: surface question
Sun Jan 19 2003 12:00:09 MSTRe: sphere visibility
Sun Jan 19 2003 11:58:30 MSTRe: Direct3D8: (ERROR) :Stream 0 stride should match the stride, implied by the
Sun Jan 19 2003 11:56:20 MSTRe: After D3DXFilterTexture, Texture can't be rendertarget
Sun Jan 19 2003 11:53:15 MSTRe: Controls / DirectX and threading
Sun Jan 19 2003 11:52:35 MSTRe: CloneMeshFVF and CloneMesh
Sat Jan 18 2003 08:34:25 MSTRe: Weird problem
Sat Jan 18 2003 08:32:28 MSTRe: Controls / DirectX and threading
Sat Jan 18 2003 08:31:28 MSTRe: CloneMeshFVF and CloneMesh
Fri Jan 17 2003 22:07:10 MSTRe: CALCULATING IMAGE ASPECT RATIO or my SHIFT-key is broken
Fri Jan 17 2003 21:58:10 MSTRe: CALCULATING IMAGE ASPECT RATIO or my SHIFT-key is broken
Fri Jan 17 2003 10:23:29 MSTRe: IDirect3D8::CreateDevice() and window handlers (and more...)
Thu Jan 16 2003 19:00:17 MSTRe: RESET DEVICE: restore device objects versus create device objects
Thu Jan 16 2003 12:33:00 MSTRe: DirectX failure in a Web Application
Thu Jan 16 2003 11:37:20 MSTRe: DirectX failure in a Web Application
Thu Jan 16 2003 10:05:47 MSTRe: Texture sizes
Thu Jan 16 2003 10:03:19 MSTRe: Sprites and Texture Sizes
Thu Jan 16 2003 10:00:14 MSTRe: DirectX failure in a Web Application
Wed Jan 15 2003 21:52:44 MSTRe: Missing DirectDraw doc in DirectX 9.0 SDK
Wed Jan 15 2003 19:31:09 MSTRe: DirectX failure in a Web Application
Wed Jan 15 2003 18:21:40 MSTRe: Missing DirectDraw doc in DirectX 9.0 SDK
Wed Jan 15 2003 18:20:15 MSTRe: Local and World translations
Wed Jan 15 2003 18:19:11 MSTRe: Get Error Message
Wed Jan 15 2003 18:17:02 MSTRe: DirectX failure in a Web Application
Wed Jan 15 2003 13:52:03 MSTRe: DirectX failure in a Web Application
Wed Jan 15 2003 11:53:43 MSTRe: DirectX failure in a Web Application
Tue Jan 14 2003 18:20:58 MSTRe: show .x file on website.
Tue Jan 14 2003 18:19:29 MSTRe: if i use the programmable pipeline
Tue Jan 14 2003 18:18:31 MSTRe: how to render into multiple windows
Tue Jan 14 2003 18:16:17 MSTRe: Getting info from dds!
Tue Jan 14 2003 18:14:58 MSTRe: DX9 CreateTexture
Tue Jan 14 2003 18:13:05 MSTRe: Clearing a surface.
Mon Jan 13 2003 22:16:43 MSTRe: Hardwere cursor flash problem.
Mon Jan 13 2003 19:20:09 MSTRe: Where is x-file exporter?
Mon Jan 13 2003 16:07:32 MSTRe: 2d drawing?
Mon Jan 13 2003 15:06:14 MSTRe: Error occurred while loading Billboard.cs [Design]
Mon Jan 13 2003 11:23:37 MSTRe: vs_2_sw and ps_2_sw work for all video card?
Mon Jan 13 2003 11:22:22 MSTRe: Question about shader registers
Mon Jan 13 2003 11:18:25 MSTRe: How many shader programs can I load?
Mon Jan 13 2003 11:17:37 MSTRe: Hardwere cursor flash problem.
Mon Jan 13 2003 11:13:40 MSTRe: d3ddevice without any window at all
Mon Jan 13 2003 11:12:36 MSTRe: [vc++.net]trying to create a LPDIRECT3DDEVICE9 with a PictureBox
Mon Jan 13 2003 11:10:49 MSTRe: CloneMeshFVF and CloneMesh
Mon Jan 13 2003 11:06:57 MSTRe: Error occurred while loading Billboard.cs [Design]
Mon Jan 13 2003 11:05:49 MSTRe: Direct3d directdraw menu problem
Mon Jan 13 2003 09:34:55 MSTRe: Setting a color for aColorKey in C#
Fri Jan 10 2003 16:31:59 MSTRe: How to use D3DXLoadMeshFromXResource function -- Please help me :)
Fri Jan 10 2003 13:54:55 MSTRe: Rotating vertices to be placed in a dynamic vertex buffer
Fri Jan 10 2003 13:52:48 MSTRe: Setting a color for aColorKey in C#
Thu Jan 9 2003 23:24:07 MSTRe: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 19:33:45 MSTRe: ->CreateDevice fails with DX9, but succeeds with same params in DX8.1
Thu Jan 9 2003 19:30:49 MSTRe: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 19:29:57 MSTRe: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 18:25:29 MSTRe: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 17:09:37 MSTRe: 1,45 GB of pictures ( scrool, zoom ) D3D or DirectDraw ???
Thu Jan 9 2003 17:07:51 MSTRe: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 16:53:57 MSTRe: 1,45 GB of pictures ( scrool, zoom ) D3D or DirectDraw ???
Thu Jan 9 2003 16:26:27 MSTRe: 1,45 GB of pictures ( scrool, zoom ) D3D or DirectDraw ???
Thu Jan 9 2003 16:12:47 MSTRe: OOP and DirectX
Thu Jan 9 2003 16:10:05 MSTRe: Explain D3DRASTERCAPS_ZTEST
Thu Jan 9 2003 16:08:18 MSTRe: Getting the unmanaged Device from a Managed Device
Thu Jan 9 2003 13:21:19 MSTRe: DX9 Managed Newsgroups
Thu Jan 9 2003 12:55:41 MSTRe: DX9 ProcessVertices
Thu Jan 9 2003 12:52:59 MSTRe: silent install of directx9
Thu Jan 9 2003 12:51:55 MSTRe: Skinning DX 8.1
Thu Jan 9 2003 12:50:26 MSTRe: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 12:39:37 MSTRe: Getting the unmanaged Device from a Managed Device
Wed Jan 8 2003 20:37:36 MSTRe: Pagefile
Wed Jan 8 2003 20:36:11 MSTRe: Getting the unmanaged Device from a Managed Device
Wed Jan 8 2003 16:15:07 MSTRe: DX9 GetDC
Wed Jan 8 2003 15:44:25 MSTRe: delete a directshow filter
Wed Jan 8 2003 15:43:29 MSTRe: Limit
Wed Jan 8 2003 13:24:24 MSTRe: delete a directshow filter
Wed Jan 8 2003 13:21:26 MSTRe: DX9 ProcessVertices
Wed Jan 8 2003 13:20:31 MSTRe: directX 9.0 function to copy multisampled back buffer to system memory
Wed Jan 8 2003 12:18:25 MSTRe: Matrices
Tue Jan 7 2003 16:05:58 MSTRe: Strange problem with DirectDraw
Tue Jan 7 2003 14:24:00 MSTRe: Compiling DX Samples in Release mode
Tue Jan 7 2003 11:57:07 MSTRe: Common Framework in commercial application?
Mon Jan 6 2003 22:06:44 MSTRe: DX 8.1 SDK Samples : Menuproblem
Mon Jan 6 2003 21:47:39 MSTRe: Forcing Menu in D3D Fullscreen?
Mon Jan 6 2003 18:16:53 MSTRe: vertex shader + X mesh do not work
Mon Jan 6 2003 15:04:18 MSTRe: How to lock and change colors of texture in C#
Mon Jan 6 2003 13:59:49 MSTRe: Documentation needs an overhaul?
Mon Jan 6 2003 13:57:30 MSTRe: How to lock and change colors of texture in C#
Mon Jan 6 2003 13:07:47 MSTRe: How to lock and change colors of texture in C#
Mon Jan 6 2003 13:04:17 MSTRe: How to lock and change colors of texture in C#
Mon Jan 6 2003 11:44:05 MSTRe: runtime/debug
Mon Jan 6 2003 11:42:36 MSTRe: How to lock and change colors of texture in C#
Mon Jan 6 2003 11:40:09 MSTRe: runtime/debug
Mon Jan 6 2003 09:58:58 MSTRe: Full scene Anti-aliasing dx8.1
Mon Jan 6 2003 09:57:21 MSTRe: How to lock and change colors of texture in C#
Sat Jan 4 2003 23:07:17 MSTRe: DX9 PrimitiveType.LineList
Sat Jan 4 2003 19:00:09 MSTRe: Lost device
Sat Jan 4 2003 16:55:51 MSTRe: How stable is DirectX 9?
Sat Jan 4 2003 15:07:36 MSTRe: How stable is DirectX 9?
Sat Jan 4 2003 15:05:24 MSTRe: How stable is DirectX 9?
Sat Jan 4 2003 10:41:32 MSTRe: IDirect3D9::CreateDevice
Sat Jan 4 2003 09:19:59 MSTRe: D3D 9 book?
Sat Jan 4 2003 09:17:30 MSTRe: Looking for x3d file loaderr for c or c++ ?
Fri Jan 3 2003 12:01:36 MSTRe: old direct x user back trying again!