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Page 48
Date
Subject
Sun Jan 19 2003 13:54:57 MST
Re: surface question
Sun Jan 19 2003 12:00:09 MST
Re: sphere visibility
Sun Jan 19 2003 11:58:30 MST
Re: Direct3D8: (ERROR) :Stream 0 stride should match the stride, implied by the
Sun Jan 19 2003 11:56:20 MST
Re: After D3DXFilterTexture, Texture can't be rendertarget
Sun Jan 19 2003 11:53:15 MST
Re: Controls / DirectX and threading
Sun Jan 19 2003 11:52:35 MST
Re: CloneMeshFVF and CloneMesh
Sat Jan 18 2003 08:34:25 MST
Re: Weird problem
Sat Jan 18 2003 08:32:28 MST
Re: Controls / DirectX and threading
Sat Jan 18 2003 08:31:28 MST
Re: CloneMeshFVF and CloneMesh
Fri Jan 17 2003 22:07:10 MST
Re: CALCULATING IMAGE ASPECT RATIO or my SHIFT-key is broken
Fri Jan 17 2003 21:58:10 MST
Re: CALCULATING IMAGE ASPECT RATIO or my SHIFT-key is broken
Fri Jan 17 2003 10:23:29 MST
Re: IDirect3D8::CreateDevice() and window handlers (and more...)
Thu Jan 16 2003 19:00:17 MST
Re: RESET DEVICE: restore device objects versus create device objects
Thu Jan 16 2003 12:33:00 MST
Re: DirectX failure in a Web Application
Thu Jan 16 2003 11:37:20 MST
Re: DirectX failure in a Web Application
Thu Jan 16 2003 10:05:47 MST
Re: Texture sizes
Thu Jan 16 2003 10:03:19 MST
Re: Sprites and Texture Sizes
Thu Jan 16 2003 10:00:14 MST
Re: DirectX failure in a Web Application
Wed Jan 15 2003 21:52:44 MST
Re: Missing DirectDraw doc in DirectX 9.0 SDK
Wed Jan 15 2003 19:31:09 MST
Re: DirectX failure in a Web Application
Wed Jan 15 2003 18:21:40 MST
Re: Missing DirectDraw doc in DirectX 9.0 SDK
Wed Jan 15 2003 18:20:15 MST
Re: Local and World translations
Wed Jan 15 2003 18:19:11 MST
Re: Get Error Message
Wed Jan 15 2003 18:17:02 MST
Re: DirectX failure in a Web Application
Wed Jan 15 2003 13:52:03 MST
Re: DirectX failure in a Web Application
Wed Jan 15 2003 11:53:43 MST
Re: DirectX failure in a Web Application
Tue Jan 14 2003 18:20:58 MST
Re: show .x file on website.
Tue Jan 14 2003 18:19:29 MST
Re: if i use the programmable pipeline
Tue Jan 14 2003 18:18:31 MST
Re: how to render into multiple windows
Tue Jan 14 2003 18:16:17 MST
Re: Getting info from dds!
Tue Jan 14 2003 18:14:58 MST
Re: DX9 CreateTexture
Tue Jan 14 2003 18:13:05 MST
Re: Clearing a surface.
Mon Jan 13 2003 22:16:43 MST
Re: Hardwere cursor flash problem.
Mon Jan 13 2003 19:20:09 MST
Re: Where is x-file exporter?
Mon Jan 13 2003 16:07:32 MST
Re: 2d drawing?
Mon Jan 13 2003 15:06:14 MST
Re: Error occurred while loading Billboard.cs [Design]
Mon Jan 13 2003 11:23:37 MST
Re: vs_2_sw and ps_2_sw work for all video card?
Mon Jan 13 2003 11:22:22 MST
Re: Question about shader registers
Mon Jan 13 2003 11:18:25 MST
Re: How many shader programs can I load?
Mon Jan 13 2003 11:17:37 MST
Re: Hardwere cursor flash problem.
Mon Jan 13 2003 11:13:40 MST
Re: d3ddevice without any window at all
Mon Jan 13 2003 11:12:36 MST
Re: [vc++.net]trying to create a LPDIRECT3DDEVICE9 with a PictureBox
Mon Jan 13 2003 11:10:49 MST
Re: CloneMeshFVF and CloneMesh
Mon Jan 13 2003 11:06:57 MST
Re: Error occurred while loading Billboard.cs [Design]
Mon Jan 13 2003 11:05:49 MST
Re: Direct3d directdraw menu problem
Mon Jan 13 2003 09:34:55 MST
Re: Setting a color for aColorKey in C#
Fri Jan 10 2003 16:31:59 MST
Re: How to use D3DXLoadMeshFromXResource function -- Please help me :)
Fri Jan 10 2003 13:54:55 MST
Re: Rotating vertices to be placed in a dynamic vertex buffer
Fri Jan 10 2003 13:52:48 MST
Re: Setting a color for aColorKey in C#
Thu Jan 9 2003 23:24:07 MST
Re: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 19:33:45 MST
Re: ->CreateDevice fails with DX9, but succeeds with same params in DX8.1
Thu Jan 9 2003 19:30:49 MST
Re: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 19:29:57 MST
Re: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 18:25:29 MST
Re: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 17:09:37 MST
Re: 1,45 GB of pictures ( scrool, zoom ) D3D or DirectDraw ???
Thu Jan 9 2003 17:07:51 MST
Re: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 16:53:57 MST
Re: 1,45 GB of pictures ( scrool, zoom ) D3D or DirectDraw ???
Thu Jan 9 2003 16:26:27 MST
Re: 1,45 GB of pictures ( scrool, zoom ) D3D or DirectDraw ???
Thu Jan 9 2003 16:12:47 MST
Re: OOP and DirectX
Thu Jan 9 2003 16:10:05 MST
Re: Explain D3DRASTERCAPS_ZTEST
Thu Jan 9 2003 16:08:18 MST
Re: Getting the unmanaged Device from a Managed Device
Thu Jan 9 2003 13:21:19 MST
Re: DX9 Managed Newsgroups
Thu Jan 9 2003 12:55:41 MST
Re: DX9 ProcessVertices
Thu Jan 9 2003 12:52:59 MST
Re: silent install of directx9
Thu Jan 9 2003 12:51:55 MST
Re: Skinning DX 8.1
Thu Jan 9 2003 12:50:26 MST
Re: Performance comparison: C++ vs. C#/VB.NET
Thu Jan 9 2003 12:39:37 MST
Re: Getting the unmanaged Device from a Managed Device
Wed Jan 8 2003 20:37:36 MST
Re: Pagefile
Wed Jan 8 2003 20:36:11 MST
Re: Getting the unmanaged Device from a Managed Device
Wed Jan 8 2003 16:15:07 MST
Re: DX9 GetDC
Wed Jan 8 2003 15:44:25 MST
Re: delete a directshow filter
Wed Jan 8 2003 15:43:29 MST
Re: Limit
Wed Jan 8 2003 13:24:24 MST
Re: delete a directshow filter
Wed Jan 8 2003 13:21:26 MST
Re: DX9 ProcessVertices
Wed Jan 8 2003 13:20:31 MST
Re: directX 9.0 function to copy multisampled back buffer to system memory
Wed Jan 8 2003 12:18:25 MST
Re: Matrices
Tue Jan 7 2003 16:05:58 MST
Re: Strange problem with DirectDraw
Tue Jan 7 2003 14:24:00 MST
Re: Compiling DX Samples in Release mode
Tue Jan 7 2003 11:57:07 MST
Re: Common Framework in commercial application?
Mon Jan 6 2003 22:06:44 MST
Re: DX 8.1 SDK Samples : Menuproblem
Mon Jan 6 2003 21:47:39 MST
Re: Forcing Menu in D3D Fullscreen?
Mon Jan 6 2003 18:16:53 MST
Re: vertex shader + X mesh do not work
Mon Jan 6 2003 15:04:18 MST
Re: How to lock and change colors of texture in C#
Mon Jan 6 2003 13:59:49 MST
Re: Documentation needs an overhaul?
Mon Jan 6 2003 13:57:30 MST
Re: How to lock and change colors of texture in C#
Mon Jan 6 2003 13:07:47 MST
Re: How to lock and change colors of texture in C#
Mon Jan 6 2003 13:04:17 MST
Re: How to lock and change colors of texture in C#
Mon Jan 6 2003 11:44:05 MST
Re: runtime/debug
Mon Jan 6 2003 11:42:36 MST
Re: How to lock and change colors of texture in C#
Mon Jan 6 2003 11:40:09 MST
Re: runtime/debug
Mon Jan 6 2003 09:58:58 MST
Re: Full scene Anti-aliasing dx8.1
Mon Jan 6 2003 09:57:21 MST
Re: How to lock and change colors of texture in C#
Sat Jan 4 2003 23:07:17 MST
Re: DX9 PrimitiveType.LineList
Sat Jan 4 2003 19:00:09 MST
Re: Lost device
Sat Jan 4 2003 16:55:51 MST
Re: How stable is DirectX 9?
Sat Jan 4 2003 15:07:36 MST
Re: How stable is DirectX 9?
Sat Jan 4 2003 15:05:24 MST
Re: How stable is DirectX 9?
Sat Jan 4 2003 10:41:32 MST
Re: IDirect3D9::CreateDevice
Sat Jan 4 2003 09:19:59 MST
Re: D3D 9 book?
Sat Jan 4 2003 09:17:30 MST
Re: Looking for x3d file loaderr for c or c++ ?
Fri Jan 3 2003 12:01:36 MST
Re: old direct x user back trying again!