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Page 50
Date
Subject
Thu Dec 19 2002 12:00:03 MST
Re: How to set a translucent bitmap using DirectDraw API?
Thu Dec 19 2002 11:58:46 MST
Re: Wrong posistion in Flight Sim 2002 after installing Dx8.2.
Thu Dec 19 2002 09:41:51 MST
Re: Wrong posistion in Flight Sim 2002 after installing Dx8.2.
Thu Dec 19 2002 09:39:17 MST
Re: Help: How do I play an video to a texture??
Wed Dec 18 2002 11:34:25 MST
Re: problem with skinnedmesh coordinate system
Wed Dec 18 2002 11:07:06 MST
Re: problem with skinnedmesh coordinate system
Wed Dec 18 2002 09:28:01 MST
Re: Skew effect
Wed Dec 18 2002 09:27:28 MST
Re: TLVerts and multiple SetViewport
Wed Dec 18 2002 09:26:12 MST
Re: Pain prolonged
Wed Dec 18 2002 09:24:31 MST
Re: ATL 7.0 and using IDirect3DDevice8 in a method?
Wed Dec 18 2002 09:22:49 MST
Re: Skew effect
Wed Dec 18 2002 09:18:58 MST
Re: problem with skinnedmesh coordinate system
Tue Dec 17 2002 12:11:03 MST
Re: Skew effect
Tue Dec 17 2002 12:09:50 MST
Re: Same Error Message String
Tue Dec 17 2002 12:07:39 MST
Re: how draw bmp of 16 bit to "back surface" of 32 bit pixel format?
Tue Dec 17 2002 12:03:57 MST
Re: DirectX application internal errors
Tue Dec 17 2002 12:01:49 MST
Re: problem with skinnedmesh coordinate system
Mon Dec 16 2002 10:26:20 MST
Re: FrameTransformMatrix hierarchy (extracted from DirectX file)
Mon Dec 16 2002 10:23:46 MST
Re: texture can not be re-assigned after drawing subset of mesh
Mon Dec 16 2002 10:21:34 MST
Re: profiling directx8 program
Mon Dec 16 2002 09:57:17 MST
Re: problem with skinnedmesh coordinate system
Mon Dec 16 2002 09:55:41 MST
Re: Draw some text
Sat Dec 14 2002 13:10:29 MST
Re: alpha blending / transparency / sphere help requested
Sat Dec 14 2002 11:31:55 MST
Re: Rich , Please help me!!
Fri Dec 13 2002 10:07:25 MST
Re: Please help me about this d3d question!thanks.
Thu Dec 12 2002 19:51:32 MST
Re: Any reason to use D3DPOOL_MANAGED?
Thu Dec 12 2002 16:08:14 MST
Re: DirectX Tutorial
Thu Dec 12 2002 10:56:49 MST
Re: Any reason to use D3DPOOL_MANAGED?
Thu Dec 12 2002 09:38:07 MST
Re: speed optimization problem
Thu Dec 12 2002 09:36:32 MST
Re: Newbie question about syncing with refresh
Thu Dec 12 2002 09:32:38 MST
Re: Confused about lights
Thu Dec 12 2002 09:31:56 MST
Re: Any reason to use D3DPOOL_MANAGED?
Wed Dec 11 2002 15:24:33 MST
Re: Fire effect
Wed Dec 11 2002 14:30:08 MST
Re: Confused about lights
Wed Dec 11 2002 14:27:06 MST
Re: Any reason to use D3DPOOL_MANAGED?
Wed Dec 11 2002 11:03:15 MST
Re: How to use Direct3D Device in 256 color
Wed Dec 11 2002 10:26:40 MST
Re: DrawprimitiveUP
Wed Dec 11 2002 10:24:45 MST
Re: Any reason to use D3DPOOL_MANAGED?
Wed Dec 11 2002 08:43:21 MST
Re: what is the maximum size of an index buffer
Wed Dec 11 2002 08:41:43 MST
Re: How to use Direct3D Device in 256 color
Wed Dec 11 2002 08:40:37 MST
Re: Fire effect
Wed Dec 11 2002 08:38:37 MST
Re: Any reason to use D3DPOOL_MANAGED?
Tue Dec 10 2002 10:30:03 MST
Re: texture coordinates for 3d Object
Tue Dec 10 2002 10:28:36 MST
Re: mesh primitive types
Tue Dec 10 2002 10:27:08 MST
Re: can't load my favourite texture
Mon Dec 9 2002 21:48:03 MST
Re: Help please...x-file reference to texture files
Mon, 9 Dec 2002 14:56:49 MST
Re: Cubic Environment Mapping - view matrix question
Mon Dec 9 2002 14:09:34 MST
Re: Vertex Buffer Rendering
Mon Dec 9 2002 13:48:16 MST
Re: Vertex Buffer Rendering
Mon Dec 9 2002 12:31:16 MST
Re: Vertex Buffer Rendering
Mon Dec 9 2002 11:13:13 MST
Re: reference rasterizer
Mon Dec 9 2002 11:12:42 MST
Re: index buffer create failure
Mon Dec 9 2002 11:11:32 MST
Re: D3DXFONT trouble, overhang
Sun Dec 8 2002 13:02:20 MST
Re: D3DXCreateBox and alike returns "Unknown" error message
Sun Dec 8 2002 13:00:25 MST
Re: Cubic Environment Mapping - view matrix question
Sun Dec 8 2002 10:17:04 MST
Re: Stereo rendering
Sun Dec 8 2002 10:15:27 MST
Re: multiple cameras / PIP effect
Sun Dec 8 2002 10:14:40 MST
Re: HWVP && SWVP
Sun Dec 8 2002 10:13:04 MST
Re: Help please...x-file reference to texture files
Sat Dec 7 2002 19:14:19 MST
Re: Load Texture from x
Fri Dec 6 2002 16:39:34 MST
Re: .x Files and String Arrays
Fri Dec 6 2002 16:37:50 MST
Re: Textures lost after D3DERR_DEVICELOST
Fri Dec 6 2002 16:29:39 MST
Re: 16-byte Aligned Matrices
Thu Dec 5 2002 16:21:11 MST
Re: Textures lost after D3DERR_DEVICELOST
Thu Dec 5 2002 16:19:30 MST
Re: Output D3DFORMAT for debugging
Thu Dec 5 2002 15:40:44 MST
Re: direct acces to texture data
Thu Dec 5 2002 15:37:42 MST
Re: Output D3DFORMAT for debugging
Thu Dec 5 2002 15:35:28 MST
Re: Textures lost after D3DERR_DEVICELOST
Thu Dec 5 2002 15:34:20 MST
Re: Texture formats
Thu Dec 5 2002 15:31:56 MST
Re: About the DX9 RC0 for end-users...
Thu Dec 5 2002 09:49:48 MST
Re: D3DXFillTexture not working for me
Thu Dec 5 2002 09:48:30 MST
Re: 16-byte Aligned Matrices
Thu Dec 5 2002 09:34:16 MST
Re: Texture formats
Thu Dec 5 2002 09:33:02 MST
Re: Load Texture from x
Wed Dec 4 2002 22:42:20 MST
Re: Texture formats
Wed Dec 4 2002 22:37:31 MST
Re: Texture formats
Wed Dec 4 2002 22:34:51 MST
Re: Meshes?
Wed Dec 4 2002 22:32:56 MST
Re: Load Texture from x
Wed Dec 4 2002 22:31:22 MST
Re: D3D : Bending space ?
Wed Dec 4 2002 18:11:30 MST
Re: DirectX 8.1b with Visual Basic 6
Wed Dec 4 2002 18:08:27 MST
Re: About the DX9 RC0 for end-users...
Wed Dec 4 2002 18:05:41 MST
Re: D3DXVec2TransformCoord
Tue Dec 3 2002 12:03:07 MST
Re: How to deal with so many 'Driver Bugs'
Mon Dec 2 2002 11:14:48 MST
Re: How is it done in a real game company?
Mon Dec 2 2002 11:09:39 MST
Re: D3DXVec2TransformCoord
Fri Nov 29 2002 12:15:27 MST
Re: How is it done in a real game company?
Fri Nov 29 2002 12:12:36 MST
Re: 1. EnhanceMesh, 2. ProgMesh -> Holes?
Fri Nov 29 2002 12:11:00 MST
Re: Bizarre behaviour
Thu Nov 28 2002 15:15:00 MST
Re: Textures lost after D3DERR_DEVICELOST
Thu Nov 28 2002 13:55:30 MST
Re: Is the Radeon 9000 Pro misleadingly reporting its MaxVertexIndex?
Thu Nov 28 2002 11:29:28 MST
Re: Bizarre behaviour
Thu Nov 28 2002 09:24:49 MST
Re: D3DXVec2TransformCoord
Thu Nov 28 2002 09:24:17 MST
Re: Bizarre behaviour
Wed Nov 27 2002 17:10:23 MST
Re: texture transformation
Wed Nov 27 2002 15:22:33 MST
Re: What's wrong with this simple code? (CreateDevice())
Wed Nov 27 2002 09:43:20 MST
Re: Weird HRESULT 108
Wed Nov 27 2002 09:31:48 MST
Re: Screen Capture with DirectX app
Tue Nov 26 2002 20:16:56 MST
Re: Screen Capture with DirectX app
Tue Nov 26 2002 14:58:41 MST
Re: Weird HRESULT 108
Tue Nov 26 2002 11:44:43 MST
Re: Weird HRESULT 108
Tue Nov 26 2002 10:27:50 MST
Re: Screen Capture with DirectX app