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Page 51
Date
Subject
Tue Nov 26 2002 10:27:50 MST
Re: Screen Capture with DirectX app
Tue Nov 26 2002 10:26:25 MST
Re: D3DDEVTYPE_HAL <> D3DDEVTYPE_REF ?
Mon Nov 25 2002 22:53:36 MST
Re: Weird HRESULT 108
Mon Nov 25 2002 15:54:20 MST
Re: Dual-Monitor Direct3D Debugging
Mon Nov 25 2002 14:00:35 MST
Re: Weird HRESULT 108
Sun Nov 24 2002 18:52:50 MST
Re: Transformed vs Untransformed Vertices
Sun Nov 24 2002 16:48:08 MST
Re: Transformed vs Untransformed Vertices
Sun Nov 24 2002 11:24:49 MST
Re: Transformed vs Untransformed Vertices
Sun Nov 24 2002 10:33:55 MST
Re: Sorting transparent polys for rendering
Sun Nov 24 2002 10:31:52 MST
Re: D3DXCreateTextureFromFileEx filter parameter
Sat Nov 23 2002 23:32:52 MST
Re: D3DXCreateTextureFromFileEx filter parameter
Sat Nov 23 2002 23:32:04 MST
Re: Sorting transparent polys for rendering
Sat Nov 23 2002 23:30:28 MST
Re: Memory leaks...
Sat Nov 23 2002 23:27:49 MST
Re: Dynamic & Static VBs not working together
Sat Nov 23 2002 11:48:09 MST
Re: Sorting transparent polys for rendering
Sat Nov 23 2002 11:46:31 MST
Re: Reset returns D3DERR_DEVICELOST
Sat Nov 23 2002 11:44:04 MST
Re: Memory leaks...
Sat Nov 23 2002 11:41:08 MST
Re: Memory leaks...
Sat Nov 23 2002 11:40:18 MST
Re: Dynamic & Static VBs not working together
Fri Nov 22 2002 13:21:09 MST
Re: Memory leaks...
Fri Nov 22 2002 11:55:39 MST
Re: NVidia Shader Debugger crashing when using D3DX Effects
Fri Nov 22 2002 11:54:45 MST
Re: Sorting transparent polys for rendering
Fri Nov 22 2002 11:53:43 MST
Re: Reset returns D3DERR_DEVICELOST
Fri Nov 22 2002 11:52:18 MST
Re: Dynamic & Static VBs not working together
Thu Nov 21 2002 15:00:43 MST
Re: Dynamic & Static VBs not working together
Thu Nov 21 2002 10:11:03 MST
Re: Reset returns D3DERR_DEVICELOST
Thu Nov 21 2002 10:09:38 MST
Re: Philip Taylor?
Thu Nov 21 2002 10:08:07 MST
Re: Support for texture mapped particles
Thu Nov 21 2002 10:07:00 MST
Re: newbie: how to replace gamma control
Wed Nov 20 2002 21:51:24 MST
Re: Support for texture mapped particles
Wed Nov 20 2002 18:47:21 MST
Re: Accelerated copy of texture from system to video memory - impossible under
Wed Nov 20 2002 15:55:55 MST
Re: Fast Alpha Blending. DirectDraw7 or Direct3D8?
Wed Nov 20 2002 15:53:29 MST
Re: newbie: how to replace gamma control
Wed Nov 20 2002 15:52:49 MST
Re: newbie: how to replace gamma control
Wed Nov 20 2002 13:57:52 MST
Re: Render without OnIdle() handler
Wed Nov 20 2002 13:57:18 MST
Re: Support for texture mapped particles
Wed Nov 20 2002 12:26:26 MST
Re: Support for texture mapped particles
Wed Nov 20 2002 12:25:17 MST
Re: newbie: how to replace gamma control
Wed Nov 20 2002 12:23:02 MST
Re: direct x problem
Wed Nov 20 2002 12:21:24 MST
Re: Memory leaks...
Tue Nov 19 2002 17:04:17 MST
Re: Memory leaks...
Tue Nov 19 2002 11:36:42 MST
Re: Memory leaks...
Tue Nov 19 2002 10:12:55 MST
Re: Releasing textures for Reset
Tue Nov 19 2002 10:11:26 MST
Re: DrawIndexedPrimitiveUP oddity
Mon Nov 18 2002 18:13:37 MST
Re: Accessing texture data directly
Mon Nov 18 2002 12:29:59 MST
Re: DrawIndexedPrimitiveUP oddity
Mon Nov 18 2002 09:24:21 MST
Re: D3DX parameters
Mon Nov 18 2002 09:23:33 MST
Re: Releasing textures for Reset
Mon Nov 18 2002 09:22:04 MST
Re: lock discard question
Sun Nov 17 2002 14:54:22 MST
Re: Releasing textures for Reset
Sun Nov 17 2002 14:53:04 MST
Re: Hidden surface removal
Sun Nov 17 2002 12:13:09 MST
Re: ID3DXMesh Reference Count
Sun Nov 17 2002 11:29:12 MST
Re: Hidden surface removal
Sat Nov 16 2002 18:14:50 MST
Re: Copying ID3DXSkinMesh
Fri Nov 15 2002 11:24:57 MST
Re: Writting to surfaces
Fri Nov 15 2002 11:23:11 MST
Re: lock discard question
Fri Nov 15 2002 11:20:50 MST
Re: DX9
Fri Nov 15 2002 11:20:04 MST
Re: 3D object
Fri Nov 15 02:13:38 MST 2002
Re: Alpha in DirectX
Thu Nov 14 2002 22:57:25 MST
Re: Alpha in DirectX
Thu Nov 14 2002 22:55:10 MST
Re: Creating windows on top of Fullscreen DirectX windows
Thu Nov 14 2002 19:48:38 MST
Re: Creating windows on top of Fullscreen DirectX windows
Thu Nov 14 2002 16:18:10 MST
Re: Blur with fading effect
Thu Nov 14 2002 15:23:06 MST
Re: Night Vision Effect in DirectX 7
Thu Nov 14 2002 15:20:47 MST
Re: Blur with fading effect
Thu Nov 14 2002 12:53:49 MST
Re: Point scaling
Thu Nov 14 2002 12:51:36 MST
Re: Blur with fading effect
Thu Nov 14 2002 12:50:02 MST
Re: Blur with fading effect
Wed Nov 13 2002 21:19:41 MST
Re: a8r8g8b8 mode non available on my video card
Wed Nov 13 2002 14:56:56 MST
Re: ID3DXSprite's render state?
Wed Nov 13 2002 14:35:12 MST
Re: Night Vision Effect in DirectX 7
Wed Nov 13 2002 13:27:20 MST
Re: Window over DirectX surface
Wed Nov 13 2002 11:34:12 MST
Re: Transformation Question
Wed Nov 13 2002 11:26:42 MST
Re: Blur with fading effect
Wed Nov 13 2002 11:20:23 MST
Re: slow paletted texture transfers
Wed Nov 13 2002 09:59:40 MST
Re: ID3DXSprite's render state?
Wed Nov 13 2002 09:56:52 MST
Re: slow paletted texture transfers
Tue Nov 12 2002 21:56:51 MST
Re: Accumulation Buffer?
Tue Nov 12 2002 14:01:26 MST
Re: How can I use IME under fullscreen Mode.
Tue Nov 12 2002 13:39:23 MST
Re: slow paletted texture transfers
Tue Nov 12 2002 13:34:17 MST
Re: slow paletted texture transfers
Tue Nov 12 2002 13:32:46 MST
Re: more then a message loop?
Tue Nov 12 2002 09:42:03 MST
Re: slow paletted texture transfers
Tue Nov 12 2002 09:37:10 MST
Re: How can I use IME under fullscreen Mode.
Mon Nov 11 2002 19:17:14 MST
Re: slow paletted texture transfers
Mon Nov 11 2002 19:15:15 MST
Re: How can I use IME under fullscreen Mode.
Mon Nov 11 2002 15:32:13 MST
Re: slow paletted texture transfers
Mon Nov 11 2002 14:42:56 MST
Re: slow paletted texture transfers
Mon Nov 11 2002 12:30:59 MST
Re: Newbie problems: shading and culling
Mon Nov 11 2002 12:25:16 MST
Re: How to load correctly a mesh file for using gouraud shading?
Mon Nov 11 2002 12:22:23 MST
Re: device lost
Sun Nov 10 2002 18:09:14 MST
Re: How can I use IME under fullscreen Mode.
Sun Nov 10 2002 18:07:42 MST
Re: Gamma ramp problem
Sat Nov 9 2002 16:48:50 MST
Re: Gamma ramp problem
Sat Nov 9 2002 15:12:37 MST
Re: How can I use IME under fullscreen Mode.
Sat Nov 9 2002 15:10:21 MST
Re: DirectX 8.2
Sat Nov 9 2002 12:22:04 MST
Re: PointSprite Bug?
Sat Nov 9 2002 12:20:45 MST
Re: Bump Mapping problem please help once again :)
Sat Nov 9 2002 09:33:13 MST
Re: Porting DOS graphics to DX
Sat Nov 9 2002 09:31:39 MST
Re: Bump Mapping problem please help once again :)
Fri Nov 8 2002 21:33:50 MST
Re: How can I use IME under fullscreen Mode.