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DateSubject
Mon Oct 21 2002 11:35:11 MDTRe: Spherical environment mapping
Sat Oct 19 2002 22:33:05 MDTRe: How do you set DirectX under WinXP to use the Desktop res Refresh Rate
Sat Oct 19 2002 13:28:22 MDTRe: Fullscreen mode performance
Sat Oct 19 2002 12:01:01 MDTRe: projection matrix
Fri Oct 18 2002 15:43:00 MDTRe: Custom DrawSubset() function.
Fri Oct 18 2002 15:38:24 MDTRe: any method to set texture details?
Fri Oct 18 2002 15:32:34 MDTRe: Spherical environment mapping
Thu Oct 17 2002 21:52:09 MDTRe: Texture Transpancy Issue
Thu Oct 17 2002 21:46:40 MDTRe: Does D3D cache RenderStates?
Thu Oct 17 2002 21:43:32 MDTRe: DirectX source code
Thu Oct 17 2002 21:42:10 MDTRe: Conv3ds.exe
Thu Oct 17 2002 21:37:11 MDTRe: Spherical environment mapping
Thu Oct 17 2002 14:50:00 MDTRe: Please explain the meaning of....?
Thu Oct 17 2002 14:40:58 MDTRe: Starter problems: Z-Buffer/Draw order
Thu Oct 17 2002 14:20:58 MDTRe: Xfile Sample
Thu Oct 17 2002 14:19:39 MDTRe: some calculation stuff
Thu Oct 17 2002 14:18:45 MDTRe: smooth scrolling woes
Thu Oct 17 2002 14:17:00 MDTRe: DirectX8 - Performance problem with Present
Thu Oct 17 2002 14:15:22 MDTRe: Texgen Problems with Software Vertex Processing
Thu Oct 17 2002 14:14:20 MDTRe: Playback of large JPG images by DirectX very fast?
Thu Oct 17 2002 14:06:34 MDTRe: GenerateAdjacency()
Thu Oct 17 2002 13:59:20 MDTRe: Fullscreen app & DirectX 8.1
Thu Oct 17 2002 13:31:18 MDTRe: Spherical environment mapping
Wed Oct 16 2002 22:58:07 MDTRe: Playback of large JPG images by DirectX very fast?
Wed Oct 16 2002 22:55:49 MDTRe: GenerateAdjacency()
Wed Oct 16 2002 21:25:00 MDTRe: X files and vertex buffer
Wed Oct 16 2002 21:24:01 MDTRe: Possibly OT: Project !dea :)
Wed Oct 16 2002 21:22:09 MDTRe: GenerateAdjacency()
Wed Oct 16 2002 17:21:18 MDTRe: Fullscreen app & DirectX 8.1
Wed Oct 16 2002 10:07:29 MDTRe: Spherical environment mapping
Wed Oct 16 2002 10:06:21 MDTRe: PMesh -> Mesh -> Save to disk.
Wed Oct 16 2002 10:04:54 MDTRe: New to DirectX - Image question
Wed Oct 16 2002 10:03:05 MDTRe: Exception Error on SAFE_RELEASE
Wed Oct 16 2002 09:59:39 MDTRe: About vertex shader, declaration order affect operation?
Wed Oct 16 2002 09:57:08 MDTRe: Texgen Problems with Software Vertex Processing
Wed Oct 16 2002 09:54:39 MDTRe: Mesh displaying holes.
Tue Oct 15 2002 16:40:53 MDTRe: Texgen Problems with Software Vertex Processing
Tue Oct 15 2002 13:26:19 MDTRe: Texgen Problems with Software Vertex Processing
Tue Oct 15 2002 13:24:52 MDTRe: Clipping
Mon Oct 14 2002 21:12:26 MDTRe: SDK
Mon Oct 14 2002 18:03:30 MDTRe: Mesh displaying holes.
Mon Oct 14 2002 15:59:44 MDTRe: Texgen Problems with Software Vertex Processing
Mon Oct 14 2002 12:58:43 MDTRe: Transformed/Lit Vertices etc.
Mon Oct 14 2002 12:54:33 MDTRe: Mesh displaying holes.
Mon Oct 14 2002 12:51:46 MDTRe: Clipping
Sun Oct 13 2002 20:17:08 MDTRe: vertex buffer with FVF used with programmable vertex shader
Sun Oct 13 2002 20:16:50 MDTRe: alpha blending
Sun Oct 13 2002 20:15:25 MDTRe: Mesh displaying holes.
Sun Oct 13 2002 20:14:31 MDTRe: D3DXLoadMeshFromXResource
Sun Oct 13 2002 20:13:32 MDTRe: Clipping
Sun Oct 13 2002 20:10:33 MDTRe: DirectX Sample Framework
Fri Oct 11 2002 13:31:11 MDTRe: Transparency and textures
Fri Oct 11 2002 11:54:24 MDTRe: Copy DC to backbuffer
Fri Oct 11 2002 11:51:32 MDTRe: Random numbers in a Vertex Shader
Thu Oct 10 2002 17:37:14 MDTRe: D3DXCreateTextureFromFileInMemoryEx
Thu Oct 10 2002 17:33:34 MDTRe: converting D3DVECTOR3 to 32-bit unsigned int.
Thu Oct 10 2002 17:30:08 MDTRe: Texture in far distance looks like noise ? How to solve ?
Thu Oct 10 2002 17:27:15 MDTRe: D3DXVec3Hermite/D3DXVec3CatmullRom
Thu Oct 10 2002 14:22:49 MDTRe: Random numbers in a Vertex Shader
Thu Oct 10 2002 14:21:13 MDTRe: Rendering problem
Thu Oct 10 2002 14:15:01 MDTRe: CreateRenderTarget illegal-ness
Thu Oct 10 2002 14:13:39 MDTRe: CreateRenderTarget illegal-ness
Tue Oct 8 2002 15:02:56 MDTRe: EMBM with cube maps
Tue Oct 8 2002 14:58:24 MDTRe: D3DXCreateTextureFromFileInMemory ---What is the size of the data.
Mon Oct 7 2002 14:36:04 MDTRe: D3DXCreateTextureFromFileInMemory ---What is the size of the data.
Mon Oct 7 2002 14:33:58 MDTRe: Direct3D problem
Mon Oct 7 2002 10:55:44 MDTRe: 2 D3D questions...
Sun Oct 6 2002 14:34:43 MDTRe: Weird behavior on DestroyWindow
Sun Oct 6 2002 11:42:07 MDTRe: 2 D3D questions...
Sat Oct 5 2002 21:53:35 MDTRe: Weird behavior on DestroyWindow
Sat Oct 5 2002 19:48:15 MDTRe: fullscreen
Sat Oct 5 2002 19:47:41 MDTRe: DirectX 8.1 Cursor doesn't work well....
Sat Oct 5 2002 19:47:02 MDTRe: Weird behavior on DestroyWindow
Sat Oct 5 2002 12:26:51 MDTRe: Direct3D problem
Sat Oct 5 2002 12:01:41 MDTRe: Weird behavior on DestroyWindow
Sat Oct 5 2002 12:00:20 MDTRe: Google comes up short?
Sat Oct 5 2002 11:59:31 MDTRe: Restoring surfaces
Sat Oct 5 2002 11:55:28 MDTRe: About checking the driver support....
Sat Oct 5 2002 11:54:01 MDTRe: 2 D3D questions...
Fri Oct 4 2002 12:47:41 MDTRe: See through textures not what I want
Fri Oct 4 2002 12:45:23 MDTRe: 2 D3D questions...
Fri Oct 4 2002 11:08:57 MDTRe: Restoring surfaces
Fri Oct 4 2002 11:06:33 MDTRe: Rotation matrix
Fri Oct 4 2002 11:05:03 MDTRe: Help: Capture video frames from camera
Fri Oct 4 2002 11:03:11 MDTRe: NO Color Key for D3D 8 ?
Fri Oct 4 2002 11:01:41 MDTRe: Animation .X file for directX8?
Fri Oct 4 2002 10:56:39 MDTRe: 8-bit to 24-bit blitting
Fri Oct 4 2002 10:53:33 MDTRe: How to get debug output with VB6 and DX8 ?
Fri Oct 4 2002 10:50:14 MDTRe: D3DXComputeBoundingBox and Meshes
Thu Oct 3 2002 21:10:31 MDTRe: texbem & cubemaps
Thu Oct 3 2002 19:24:34 MDTRe: D3DXComputeBoundingBox and Meshes
Thu Oct 3 2002 19:23:28 MDTRe: SetPaletteEntries
Thu Oct 3 2002 19:20:52 MDTRe: Newbie Question - Is this what I need to know.......
Thu Oct 3 2002 19:19:08 MDTRe: texture sizes?
Thu Oct 3 2002 19:16:41 MDTRe: Point of view and eye dir
Thu Oct 3 2002 17:32:06 MDTRe: Lighting - you know you're doing something wrong when...
Thu Oct 3 2002 17:29:13 MDTRe: MaxPrimitiveCount
Thu Oct 3 2002 17:27:48 MDTRe: GDI Surface in Direct3D 8.1
Thu Oct 3 2002 17:25:19 MDTRe: Modular design/Multiple DirectX versions
Thu Oct 3 2002 11:07:34 MDTRe: How to get debug output with VB6 and DX8 ?
Thu Oct 3 2002 11:06:25 MDTRe: How to get debug output with VB6 and DX8 ?