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DateSubject
Tue Nov 26 2002 10:27:50 MSTRe: Screen Capture with DirectX app
Tue Nov 26 2002 10:26:25 MSTRe: D3DDEVTYPE_HAL <> D3DDEVTYPE_REF ?
Mon Nov 25 2002 22:53:36 MSTRe: Weird HRESULT 108
Mon Nov 25 2002 15:54:20 MSTRe: Dual-Monitor Direct3D Debugging
Mon Nov 25 2002 14:00:35 MSTRe: Weird HRESULT 108
Sun Nov 24 2002 18:52:50 MSTRe: Transformed vs Untransformed Vertices
Sun Nov 24 2002 16:48:08 MSTRe: Transformed vs Untransformed Vertices
Sun Nov 24 2002 11:24:49 MSTRe: Transformed vs Untransformed Vertices
Sun Nov 24 2002 10:33:55 MSTRe: Sorting transparent polys for rendering
Sun Nov 24 2002 10:31:52 MSTRe: D3DXCreateTextureFromFileEx filter parameter
Sat Nov 23 2002 23:32:52 MSTRe: D3DXCreateTextureFromFileEx filter parameter
Sat Nov 23 2002 23:32:04 MSTRe: Sorting transparent polys for rendering
Sat Nov 23 2002 23:30:28 MSTRe: Memory leaks...
Sat Nov 23 2002 23:27:49 MSTRe: Dynamic & Static VBs not working together
Sat Nov 23 2002 11:48:09 MSTRe: Sorting transparent polys for rendering
Sat Nov 23 2002 11:46:31 MSTRe: Reset returns D3DERR_DEVICELOST
Sat Nov 23 2002 11:44:04 MSTRe: Memory leaks...
Sat Nov 23 2002 11:41:08 MSTRe: Memory leaks...
Sat Nov 23 2002 11:40:18 MSTRe: Dynamic & Static VBs not working together
Fri Nov 22 2002 13:21:09 MSTRe: Memory leaks...
Fri Nov 22 2002 11:55:39 MSTRe: NVidia Shader Debugger crashing when using D3DX Effects
Fri Nov 22 2002 11:54:45 MSTRe: Sorting transparent polys for rendering
Fri Nov 22 2002 11:53:43 MSTRe: Reset returns D3DERR_DEVICELOST
Fri Nov 22 2002 11:52:18 MSTRe: Dynamic & Static VBs not working together
Thu Nov 21 2002 15:00:43 MSTRe: Dynamic & Static VBs not working together
Thu Nov 21 2002 10:11:03 MSTRe: Reset returns D3DERR_DEVICELOST
Thu Nov 21 2002 10:09:38 MSTRe: Philip Taylor?
Thu Nov 21 2002 10:08:07 MSTRe: Support for texture mapped particles
Thu Nov 21 2002 10:07:00 MSTRe: newbie: how to replace gamma control
Wed Nov 20 2002 21:51:24 MSTRe: Support for texture mapped particles
Wed Nov 20 2002 18:47:21 MSTRe: Accelerated copy of texture from system to video memory - impossible under
Wed Nov 20 2002 15:55:55 MSTRe: Fast Alpha Blending. DirectDraw7 or Direct3D8?
Wed Nov 20 2002 15:53:29 MSTRe: newbie: how to replace gamma control
Wed Nov 20 2002 15:52:49 MSTRe: newbie: how to replace gamma control
Wed Nov 20 2002 13:57:52 MSTRe: Render without OnIdle() handler
Wed Nov 20 2002 13:57:18 MSTRe: Support for texture mapped particles
Wed Nov 20 2002 12:26:26 MSTRe: Support for texture mapped particles
Wed Nov 20 2002 12:25:17 MSTRe: newbie: how to replace gamma control
Wed Nov 20 2002 12:23:02 MSTRe: direct x problem
Wed Nov 20 2002 12:21:24 MSTRe: Memory leaks...
Tue Nov 19 2002 17:04:17 MSTRe: Memory leaks...
Tue Nov 19 2002 11:36:42 MSTRe: Memory leaks...
Tue Nov 19 2002 10:12:55 MSTRe: Releasing textures for Reset
Tue Nov 19 2002 10:11:26 MSTRe: DrawIndexedPrimitiveUP oddity
Mon Nov 18 2002 18:13:37 MSTRe: Accessing texture data directly
Mon Nov 18 2002 12:29:59 MSTRe: DrawIndexedPrimitiveUP oddity
Mon Nov 18 2002 09:24:21 MSTRe: D3DX parameters
Mon Nov 18 2002 09:23:33 MSTRe: Releasing textures for Reset
Mon Nov 18 2002 09:22:04 MSTRe: lock discard question
Sun Nov 17 2002 14:54:22 MSTRe: Releasing textures for Reset
Sun Nov 17 2002 14:53:04 MSTRe: Hidden surface removal
Sun Nov 17 2002 12:13:09 MSTRe: ID3DXMesh Reference Count
Sun Nov 17 2002 11:29:12 MSTRe: Hidden surface removal
Sat Nov 16 2002 18:14:50 MSTRe: Copying ID3DXSkinMesh
Fri Nov 15 2002 11:24:57 MSTRe: Writting to surfaces
Fri Nov 15 2002 11:23:11 MSTRe: lock discard question
Fri Nov 15 2002 11:20:50 MSTRe: DX9
Fri Nov 15 2002 11:20:04 MSTRe: 3D object
Fri Nov 15 02:13:38 MST 2002Re: Alpha in DirectX
Thu Nov 14 2002 22:57:25 MSTRe: Alpha in DirectX
Thu Nov 14 2002 22:55:10 MSTRe: Creating windows on top of Fullscreen DirectX windows
Thu Nov 14 2002 19:48:38 MSTRe: Creating windows on top of Fullscreen DirectX windows
Thu Nov 14 2002 16:18:10 MSTRe: Blur with fading effect
Thu Nov 14 2002 15:23:06 MSTRe: Night Vision Effect in DirectX 7
Thu Nov 14 2002 15:20:47 MSTRe: Blur with fading effect
Thu Nov 14 2002 12:53:49 MSTRe: Point scaling
Thu Nov 14 2002 12:51:36 MSTRe: Blur with fading effect
Thu Nov 14 2002 12:50:02 MSTRe: Blur with fading effect
Wed Nov 13 2002 21:19:41 MSTRe: a8r8g8b8 mode non available on my video card
Wed Nov 13 2002 14:56:56 MSTRe: ID3DXSprite's render state?
Wed Nov 13 2002 14:35:12 MSTRe: Night Vision Effect in DirectX 7
Wed Nov 13 2002 13:27:20 MSTRe: Window over DirectX surface
Wed Nov 13 2002 11:34:12 MSTRe: Transformation Question
Wed Nov 13 2002 11:26:42 MSTRe: Blur with fading effect
Wed Nov 13 2002 11:20:23 MSTRe: slow paletted texture transfers
Wed Nov 13 2002 09:59:40 MSTRe: ID3DXSprite's render state?
Wed Nov 13 2002 09:56:52 MSTRe: slow paletted texture transfers
Tue Nov 12 2002 21:56:51 MSTRe: Accumulation Buffer?
Tue Nov 12 2002 14:01:26 MSTRe: How can I use IME under fullscreen Mode.
Tue Nov 12 2002 13:39:23 MSTRe: slow paletted texture transfers
Tue Nov 12 2002 13:34:17 MSTRe: slow paletted texture transfers
Tue Nov 12 2002 13:32:46 MSTRe: more then a message loop?
Tue Nov 12 2002 09:42:03 MSTRe: slow paletted texture transfers
Tue Nov 12 2002 09:37:10 MSTRe: How can I use IME under fullscreen Mode.
Mon Nov 11 2002 19:17:14 MSTRe: slow paletted texture transfers
Mon Nov 11 2002 19:15:15 MSTRe: How can I use IME under fullscreen Mode.
Mon Nov 11 2002 15:32:13 MSTRe: slow paletted texture transfers
Mon Nov 11 2002 14:42:56 MSTRe: slow paletted texture transfers
Mon Nov 11 2002 12:30:59 MSTRe: Newbie problems: shading and culling
Mon Nov 11 2002 12:25:16 MSTRe: How to load correctly a mesh file for using gouraud shading?
Mon Nov 11 2002 12:22:23 MSTRe: device lost
Sun Nov 10 2002 18:09:14 MSTRe: How can I use IME under fullscreen Mode.
Sun Nov 10 2002 18:07:42 MSTRe: Gamma ramp problem
Sat Nov 9 2002 16:48:50 MSTRe: Gamma ramp problem
Sat Nov 9 2002 15:12:37 MSTRe: How can I use IME under fullscreen Mode.
Sat Nov 9 2002 15:10:21 MSTRe: DirectX 8.2
Sat Nov 9 2002 12:22:04 MSTRe: PointSprite Bug?
Sat Nov 9 2002 12:20:45 MSTRe: Bump Mapping problem please help once again :)
Sat Nov 9 2002 09:33:13 MSTRe: Porting DOS graphics to DX
Sat Nov 9 2002 09:31:39 MSTRe: Bump Mapping problem please help once again :)
Fri Nov 8 2002 21:33:50 MSTRe: How can I use IME under fullscreen Mode.