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Page 54
Date
Subject
Thu Oct 3 2002 19:20:52 MDT
Re: Newbie Question - Is this what I need to know.......
Thu Oct 3 2002 19:19:08 MDT
Re: texture sizes?
Thu Oct 3 2002 19:16:41 MDT
Re: Point of view and eye dir
Thu Oct 3 2002 17:32:06 MDT
Re: Lighting - you know you're doing something wrong when...
Thu Oct 3 2002 17:29:13 MDT
Re: MaxPrimitiveCount
Thu Oct 3 2002 17:27:48 MDT
Re: GDI Surface in Direct3D 8.1
Thu Oct 3 2002 17:25:19 MDT
Re: Modular design/Multiple DirectX versions
Thu Oct 3 2002 11:07:34 MDT
Re: How to get debug output with VB6 and DX8 ?
Thu Oct 3 2002 11:06:25 MDT
Re: How to get debug output with VB6 and DX8 ?
Thu Oct 3 2002 11:04:33 MDT
Re: Hardware Cursor in DX8.1
Thu Oct 3 2002 10:59:31 MDT
Re: Multiple windows
Thu Oct 3 2002 10:56:02 MDT
Re: Create DepthStencil texture failed..
Thu Oct 3 2002 10:53:36 MDT
Re: Dynamic VBs
Thu Oct 3 2002 10:50:29 MDT
Re: Texture Coordinate Animation
Thu Oct 3 2002 10:43:00 MDT
Re: Faster Calculation with Vertex Buffers
Tue Oct 1 2002 13:05:39 MDT
Re: FinalCleanup called before exit
Tue Oct 1 2002 12:59:42 MDT
Re: DrawIndexedPrimitive problem
Mon Sep 30 2002 15:53:41 MDT
Re: DrawIndexedPrimitive problem
Mon Sep 30 2002 15:49:34 MDT
Re: Creating textures from textures
Sat Sep 28 2002 16:08:56 MDT
Re: DrawIndexedPrimitive problem
Sat Sep 28 2002 16:06:33 MDT
Re: DirectX
Sat Sep 28 2002 15:59:23 MDT
Re: D3DXVec3Project - What am I doing wrong?
Sat Sep 28 2002 15:55:37 MDT
Re: D3DLIGHT8 Problem
Sat Sep 28 2002 15:52:17 MDT
Re: Creating textures from textures
Sat Sep 28 2002 15:50:40 MDT
Re: Bitmap scrolling
Sat Sep 28 2002 15:48:50 MDT
Re: Batch multipass rendering
Sat Sep 28 2002 15:44:34 MDT
Re: 3D morphing (can D3D do it?) please help
Sat Sep 28 2002 15:41:39 MDT
Re: WaitForVerticalBlank() CPU expensive
Wed Sep 25 2002 11:23:31 MDT
Re: Balls/Spheres
Mon Sep 23 2002 16:41:24 MDT
Re: Casting question
Mon Sep 23 2002 15:56:57 MDT
Re: Casting question
Mon Sep 23 2002 15:53:55 MDT
Re: D3DFont clipping of italics and "i"
Mon Sep 23 2002 14:57:14 MDT
Re: D3DFont clipping of italics and "i"
Mon Sep 23 2002 14:55:24 MDT
Re: Can Someone Post a working Example of D3DXLoadSurfaceFromSurface plz
Mon Sep 23 2002 12:45:10 MDT
Re: Balls/Spheres
Sun Sep 22 2002 23:12:36 MDT
Re: help!! D3DVECTOR no overloaded function takes 3 parameters
Sun Sep 22 2002 23:10:59 MDT
Re: D3D on DDraw
Sat Sep 21 2002 18:58:49 MDT
Re: CD3DFont question
Sat Sep 21 2002 18:08:04 MDT
Re: D3DFont clipping of italics and "i"
Sat Sep 21 2002 18:07:23 MDT
Re: D3DFont clipping of italics and "i"
Sat Sep 21 2002 18:04:47 MDT
Re: CD3DFont question
Sat Sep 21 2002 12:40:22 MDT
Re: Matrices?
Sat Sep 21 2002 12:39:32 MDT
Re: CD3DFont question
Sat Sep 21 2002 10:46:29 MDT
Re: SetLight memory problem
Sat Sep 21 2002 10:44:05 MDT
Re: Calculating "pUp" from Rotations..
Sat Sep 21 2002 10:04:02 MDT
Re: weird rendering problem with ID3DXFont::DrawText
Sat Sep 21 2002 10:02:12 MDT
Re: Problems rendering to texture
Fri Sep 20 2002 20:10:48 MDT
Re: accessing a texture alpha channel
Fri Sep 20 2002 13:54:18 MDT
Re: Material and Vertex color interaction ?
Fri Sep 20 2002 13:47:16 MDT
Re: Issue with Copying SurfaceFromSurface
Fri Sep 20 2002 13:40:33 MDT
Re: Error Message Help Please
Fri Sep 20 2002 13:35:22 MDT
Re: Diabling D3D clipping
Fri Sep 20 2002 13:31:53 MDT
Re: CD3DFont question
Fri Sep 20 2002 13:28:35 MDT
Re: Can Someone Post a working Example of D3DXLoadSurfaceFromSurface plz
Fri Sep 20 2002 13:27:19 MDT
Re: CallStack
Thu Sep 19 2002 20:12:59 MDT
Re: Can Someone Post a working Example of D3DXLoadSurfaceFromSurface plz
Thu Sep 19 2002 20:09:46 MDT
Re: How to use JPEG/Gif Images In DirectX 8.1
Thu Sep 19 2002 16:31:01 MDT
Re: Slow VertexBuffer Deletion
Thu Sep 19 2002 16:29:30 MDT
Re: No Debug stuff
Thu Sep 19 2002 16:12:31 MDT
Re: Release Vs. Debug Configuration
Thu Sep 19 2002 11:14:54 MDT
Re: accessing a texture alpha channel
Thu Sep 19 2002 11:12:40 MDT
Re: How to use JPEG/Gif Images In DirectX 8.1
Thu Sep 19 2002 11:10:31 MDT
Re: color key emulation
Wed Sep 18 2002 20:09:03 MDT
Re: Slow VertexBuffer Deletion
Wed Sep 18 2002 20:07:08 MDT
Re: How to use JPEG/Gif Images In DirectX 8.1
Wed Sep 18 2002 20:05:47 MDT
Re: 16 byte aligned matrix
Wed Sep 18 2002 17:09:57 MDT
Re: color key emulation
Wed Sep 18 2002 15:18:20 MDT
Re: color key emulation
Wed Sep 18 2002 12:57:49 MDT
Re: Slow VertexBuffer Deletion
Wed Sep 18 2002 12:56:28 MDT
Re: Getting pixel color of a texture
Wed Sep 18 2002 11:00:24 MDT
Re: Textures & multiple windows in Direct3D8
Wed Sep 18 2002 10:55:10 MDT
Re: color key emulation
Wed Sep 18 2002 10:39:28 MDT
Re: How to use JPEG/Gif Images In DirectX 8.1
Wed Sep 18 2002 10:31:18 MDT
Re: driver version number
Wed Sep 18 2002 10:21:59 MDT
Re: DirectX 8 SDK bug?
Wed Sep 18 2002 10:07:27 MDT
Re: color key emulation
Tue Sep 17 2002 20:05:57 MDT
Re: open gl
Tue Sep 17 2002 10:30:04 MDT
Re: openGL
Tue Sep 17 2002 09:37:35 MDT
Re: Z-buffer initialisation
Tue Sep 17 2002 09:31:25 MDT
Re: Texture palettes and lost devices
Tue Sep 17 2002 09:25:05 MDT
Re: How to draw pixel in direct3d 8.0
Tue Sep 17 2002 09:24:00 MDT
Re: D3DXMatrixOrthoOffCenterLH
Tue Sep 17 2002 09:17:33 MDT
Re: open gl
Mon Sep 16 2002 22:56:31 MDT
Re: Linear fog problem
Mon Sep 16 2002 22:54:04 MDT
Re: Large Vertex Buffers
Mon Sep 16 2002 10:12:53 MDT
Re: Large Vertex Buffers
Fri Sep 13 2002 12:50:01 MDT
Re: Large Vertex Buffers
Fri Sep 13 2002 11:04:41 MDT
Re: Line screen projection - ROAM error metric
Fri Sep 13 2002 11:03:14 MDT
Re: Dynamic Textures...
Fri Sep 13 2002 10:20:49 MDT
Re: optimized mesh algorithm
Fri Sep 13 2002 10:17:55 MDT
Re: Dynamic Textures...
Fri Sep 13 2002 10:16:06 MDT
Re: DirectX 9 Features
Thu Sep 12 2002 19:23:15 MDT
Re: Line screen projection - ROAM error metric
Thu Sep 12 2002 15:28:39 MDT
Re: Alternatives to back/front sort for transparencies?
Thu Sep 12 2002 15:23:45 MDT
Re: (Un)connected triangle-Strips ?
Thu Sep 12 2002 15:11:54 MDT
Re: (Un)connected triangle-Strips ?
Thu Sep 12 2002 14:26:44 MDT
Re: Alternatives to back/front sort for transparencies?
Thu Sep 12 2002 13:47:08 MDT
Re: Extracting tex coord size from FVF
Thu Sep 12 2002 12:55:25 MDT
Re: D3DXComputeTangent: where are the tangents?
Wed Sep 11 2002 15:03:00 MDT
Re: D3DXComputeTangent: where are the tangents?
Wed Sep 11 2002 14:55:08 MDT
Re: Drawing 2D tiles with textures 1:1 in DXG8