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DateSubject
Wed, 21 Feb 2007 06:57:57 -0800Re: StretchRect between surfaces belonging to same RT texture
Wed, 21 Feb 2007 06:54:09 -0800Re: Porting Materials from Retain Mode into DirectX9 Imediate Mode
Wed, 21 Feb 2007 06:52:56 -0800Re: directX font & japanese
Tue, 20 Feb 2007 08:56:57 -0800Re: Porting Materials from Retain Mode into DirectX9 Imediate Mode
Tue, 20 Feb 2007 06:33:03 -0800Re: Porting Materials from Retain Mode into DirectX9 Imediate Mode
Tue, 20 Feb 2007 06:30:37 -0800Re: cannot create a new DirectX project
Mon, 19 Feb 2007 06:11:39 -0800Re: Help on books for DirectX
Sun, 18 Feb 2007 18:51:20 -0800Re: Direct3D9: (ERROR) :We are in state record mode.
Sun, 18 Feb 2007 18:50:35 -0800Re: Alphablending using SourceAlpha *and* BlendFactor
Sun, 18 Feb 2007 12:28:56 -0800Re: Direct3D9: (ERROR) :We are in state record mode.
Sat, 17 Feb 2007 10:15:09 -0800Re: Direct3D9: (ERROR) :We are in state record mode.
Sat, 17 Feb 2007 10:12:23 -0800Re: directX font & japanese
Fri, 16 Feb 2007 08:44:02 -0800Re: Using d3deffect with blended meshes = no movement?
Fri, 16 Feb 2007 07:19:15 -0800Re: is it possible to access vertex information from within a pixel shader?
Fri, 16 Feb 2007 07:16:45 -0800Re: Porting Materials from Retain Mode into DirectX9 Imediate Mode
Thu, 15 Feb 2007 15:54:30 -0800Re: Porting Materials from Retain Mode into DirectX9 Imediate Mode
Thu, 15 Feb 2007 10:22:25 -0800Re: How to use Pixel Shader to process some fixed pixels of a Texture
Thu, 15 Feb 2007 10:19:38 -0800Re: Sprites with D3D
Thu, 15 Feb 2007 10:18:28 -0800Re: directX font & japanese
Wed, 14 Feb 2007 10:48:56 -0800Re: query release?
Wed, 14 Feb 2007 10:46:55 -0800Re: Porting Materials from Retain Mode into DirectX9 Imediate Mode
Wed, 14 Feb 2007 10:45:07 -0800Re: Resolution DirectX3D managed
Tue, 13 Feb 2007 18:01:46 -0800Re: Porting Materials from Retain Mode into DirectX9 Imediate Mode
Tue, 13 Feb 2007 12:46:48 -0800Re: Porting Materials from Retain Mode into DirectX9 Imediate Mode
Tue, 13 Feb 2007 10:06:05 -0800Re: Installing DirectX 9.0 in Windows XP
Tue, 13 Feb 2007 08:34:07 -0800Re: PointList Problem
Tue, 13 Feb 2007 06:40:51 -0800Re: Using Alpha Blending on multiple objects
Tue, 13 Feb 2007 06:36:39 -0800Re: PointList Problem
Mon, 12 Feb 2007 17:12:05 -0800Re: Fullscreen/ Windowed
Mon, 12 Feb 2007 13:38:08 -0800Re: Stencil mask
Mon, 12 Feb 2007 13:36:42 -0800Re: PointList Problem
Fri, 09 Feb 2007 13:33:02 -0800Re: Brush Painting using DirectX Graphics
Fri, 09 Feb 2007 12:32:04 -0800Re: Brush Painting using DirectX Graphics
Wed, 07 Feb 2007 08:59:28 -0800Re: Brush Painting using DirectX Graphics
Tue, 06 Feb 2007 20:51:47 -0800Re: DirectX 9 appwizard woes
Tue, 06 Feb 2007 16:13:55 -0800Re: More Directx 9 appwizard woes
Tue, 06 Feb 2007 16:12:21 -0800Re: DirectX 9 appwizard woes
Tue, 06 Feb 2007 14:32:56 -0800Re: More Directx 9 appwizard woes
Tue, 06 Feb 2007 14:31:46 -0800Re: DirectX 9 appwizard woes
Mon, 05 Feb 2007 19:58:23 -0800Re: Full Screen Picking
Mon, 05 Feb 2007 12:00:33 -0800Re: Fast GUI with slow 3D
Mon, 05 Feb 2007 10:23:43 -0800Re: Fast GUI with slow 3D
Mon, 05 Feb 2007 10:10:17 -0800Re: Fast GUI with slow 3D
Mon, 05 Feb 2007 09:29:50 -0800Re: Blending entire texture accross a single poly
Mon, 05 Feb 2007 09:27:29 -0800Re: Blending entire texture accross a single poly
Mon, 05 Feb 2007 09:22:28 -0800Re: Vertex Buffer Reuse - how?
Mon, 05 Feb 2007 09:21:07 -0800Re: Fast GUI with slow 3D
Sun, 04 Feb 2007 14:41:03 -0800Re: Full Screen Picking
Sun, 04 Feb 2007 14:39:31 -0800Re: D3DXFillTexture & mip levels
Sun, 04 Feb 2007 14:30:46 -0800Re: Fast GUI with slow 3D
Sat, 03 Feb 2007 18:31:35 -0800Re: Fast GUI with slow 3D
Sat, 03 Feb 2007 18:28:12 -0800Re: Direct3DSurface9 copy across different devices
Sat, 03 Feb 2007 10:01:41 -0800Re: where is the failure?
Sat, 03 Feb 2007 10:01:08 -0800Re: Vertex Buffer Reuse - how?
Fri, 02 Feb 2007 09:46:45 -0800Re: Vertex Buffer Reuse - how?
Fri, 02 Feb 2007 09:45:35 -0800Re: Brush Painting using DirectX Graphics
Fri, 02 Feb 2007 09:41:55 -0800Re: Writing text to screen under VS5/Vista
Fri, 02 Feb 2007 05:47:02 -0800Re: where is the failure?
Fri, 02 Feb 2007 05:45:50 -0800Re: IndexBuffer
Thu, 01 Feb 2007 20:30:34 -0800Re: DrawTransform Jumping Lines Workaround?
Thu, 01 Feb 2007 18:07:37 -0800Re: Vector Graphics
Thu, 01 Feb 2007 14:53:19 -0800Re: Writing text to screen under VS5/Vista
Thu, 01 Feb 2007 13:04:38 -0800Re: Vector Graphics
Thu, 01 Feb 2007 09:37:43 -0800Re: IndexBuffer
Thu, 01 Feb 2007 09:18:30 -0800Re: Vector Graphics
Thu, 01 Feb 2007 09:14:54 -0800Re: run DirectX 9 as a service/headless?
Thu, 01 Feb 2007 09:10:52 -0800Re: IndexBuffer
Wed, 31 Jan 2007 19:00:23 -0800Re: Translucent billboards
Wed, 31 Jan 2007 19:00:23 -0800Re: Translucent billboards
Wed, 31 Jan 2007 15:28:49 -0800Re: Translucent billboards
Wed, 31 Jan 2007 13:28:10 -0800Re: How to texture a button?
Wed, 31 Jan 2007 13:26:59 -0800Re: IndexBuffer
Wed, 31 Jan 2007 09:38:59 -0800Re: writing raw texture data to file
Wed, 31 Jan 2007 09:37:45 -0800Re: How to texture a button?
Wed, 31 Jan 2007 09:31:16 -0800Re: IndexBuffer
Tue, 30 Jan 2007 09:16:14 -0800Re: D3DXCreateTextureFromFileInMemoryEx crashing deleting a jpeg
Tue, 30 Jan 2007 09:14:41 -0800Re: run DirectX 9 as a service/headless?
Tue, 30 Jan 2007 09:11:47 -0800Re: bad performance when running SimpleSample in fullscreen
Tue, 30 Jan 2007 09:10:36 -0800Re: Which SDK under Vista?
Mon, 29 Jan 2007 12:17:17 -0800Re: Matrix -> Angles?
Mon, 29 Jan 2007 09:56:47 -0800Re: run DirectX 9 as a service/headless?
Mon, 29 Jan 2007 09:55:49 -0800Re: run DirectX 9 as a service/headless?
Mon, 29 Jan 2007 09:51:15 -0800Re: Matrix -> Angles?
Mon, 29 Jan 2007 09:48:38 -0800Re: D3D9Ex and D3DXCreateText
Mon, 29 Jan 2007 09:47:35 -0800Re: How to change how much is blended
Fri, 26 Jan 2007 15:44:17 -0800Re: D3D9Ex and D3DXCreateText
Fri, 26 Jan 2007 15:43:08 -0800Re: Hit testing transparent pixels in a billboard
Thu, 25 Jan 2007 14:04:16 -0800Re: How do you access second display adapter without being a desktop extension?
Thu, 25 Jan 2007 13:06:18 -0800Re: How do you access second display adapter without being a desktop extension?
Thu, 25 Jan 2007 10:48:30 -0800Re: How do you access second display adapter without being a desktop extension?
Thu, 25 Jan 2007 10:15:25 -0800Re: Which SDK under Vista?
Thu, 25 Jan 2007 09:18:07 -0800Re: How do you access second display adapter without being a desktop extension?
Thu, 25 Jan 2007 09:18:07 -0800Re: How do you access second display adapter without being a desktop extension?
Wed, 24 Jan 2007 12:06:38 -0800Re: Which SDK under Vista?
Wed, 24 Jan 2007 10:21:12 -0800Re: How do you access second display adapter without being a desktop extension?
Wed, 24 Jan 2007 09:39:55 -0800Re: Changing render target orientation
Wed, 24 Jan 2007 08:55:57 -0800Re: Changing render target orientation
Wed, 24 Jan 2007 06:50:16 -0800Re: Locking the back buffer rectangle - confused
Wed, 24 Jan 2007 06:48:21 -0800Re: bad performance when running SimpleSample in fullscreen
Tue, 23 Jan 2007 14:52:50 -0800Re: Direct3D bug or limitation?
Tue, 23 Jan 2007 14:52:01 -0800Re: bad performance when running SimpleSample in fullscreen