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DateSubject
Tue Apr 22 02:42:00 MDT 2003Re: adding menu items to DX9 VB.Net AppWizard project?
Tue Apr 22 02:35:22 MDT 2003Re: Resize
Tue Apr 22 02:06:19 MDT 2003Re: Resize
Sun Apr 21 2002 11:31:11 MDTRe: BOOL and bool type
Sun Apr 21 2002 11:29:42 MDTRe: RESOURCE: VC6 macro to fix AppWizard link options
Sat Apr 20 2002 14:03:52 MDTRe: appwizard problems
Sat Apr 20 2002 14:02:48 MDTRe: Flicker in lighting
Sat Apr 20 2002 12:53:33 MDTRESOURCE: VC6 macro to fix AppWizard link options
Sat Apr 20 2002 11:38:18 MDTRe: VB->Lock problem
Sat Apr 20 2002 10:26:56 MDTRe: VB->Lock problem
Sat Apr 20 2002 10:25:40 MDTRe: Using Dialog Boxes with Direct 3D
Sat Apr 20 2002 10:24:00 MDTRe: Flicker in lighting
Fri Apr 19 2002 23:44:18 MDTRe: X files, textures and 3DS max
Fri Apr 19 2002 15:14:17 MDTRe: Update to my Tex Coord Question.
Fri Apr 19 2002 15:12:06 MDTRe: Need help with Direct X Transform Programming
Fri Apr 19 2002 09:31:09 MDTRe: DX8.1 Application wizard for VC.Net
Fri Apr 19 2002 09:29:53 MDTRe: D3DXCreateSkinMeshFromMesh
Thu Apr 18 2002 15:07:23 MDTRe: Creating & Using Meshes
Thu Apr 18 2002 15:03:38 MDTRe: Bezier curves
Thu Apr 18 2002 14:59:48 MDTRe: D3DXCreateSkinMeshFromMesh
Thu Apr 18 2002 12:40:03 MDTRe: DX8.1 Application wizard for VC.Net
Wed Apr 17 2002 10:46:26 MDTRe: Time sync choppy with QueryPerformancCounter?
Wed Apr 17 2002 10:31:44 MDTRe: texure blend stages
Wed Apr 17 2002 10:28:30 MDTRe: D3DXCreateSkinMeshFromMesh
Wed Apr 17 2002 10:27:42 MDTRe: Ambient Light
Wed Apr 17 2002 09:23:30 MDTRe: Mesh storage
Wed Apr 17 2002 08:46:24 MDTRe: Time sync choppy with QueryPerformancCounter?
Wed Apr 17 2002 08:43:56 MDTRe: texture mapping trouble
Wed Apr 17 2002 08:36:19 MDTRe: radeon 8500 dynamic textures
Wed Apr 17 2002 08:32:55 MDTRe: Loading textures NOT using D3DXCreateTextureFromFile?
Wed Apr 17 2002 07:54:10 MDTRe: Problems with running DX8.1 app on Win2000
Mon Apr 15 2002 16:56:29 MDTRe: Rendering to texture
Mon Apr 15 2002 11:44:16 MDTRe: translating meshes
Mon Apr 15 2002 11:43:48 MDTRe: Rendering to texture
Sun Apr 14 2002 22:40:45 MDTRe: My pixel and vertex shaders are getting destroyed when my d3d device is los
Sun Apr 14 2002 22:38:33 MDTRe: Meshs and Buffers
Sun Apr 14 2002 22:37:30 MDTRe: Mesh and Textures
Sun Apr 14 2002 22:34:08 MDTRe: direct3d
Sun Apr 14 2002 22:32:41 MDTRe: D3DApp
Fri Apr 12 2002 22:34:32 MDTRe: Drawing pre-transformed vertices with W component in D3D
Fri Apr 12 2002 13:45:04 MDTRe: Legalities with X format
Fri Apr 12 2002 13:44:25 MDTRe: Problems with running DX8.1 app on Win2000
Fri Apr 12 2002 10:18:42 MDTRe: Problems with running DX8.1 app on Win2000
Fri Apr 12 2002 10:08:46 MDTRe: D3D8 Display Problem
Thu Apr 11 2002 14:42:00 MDTRe: clearing D3DUSAGE_RENDERTARGET textures is slow ?
Thu Apr 11 2002 14:35:02 MDTRe: D3DXERR_INVALIDDATA
Thu Apr 11 2002 14:33:55 MDTRe: clearing D3DUSAGE_RENDERTARGET textures is slow ?
Thu Apr 11 2002 12:17:22 MDTRe: D3DXERR_INVALIDDATA
Thu Apr 11 2002 10:39:24 MDTRe: clearing D3DUSAGE_RENDERTARGET textures is slow ?
Wed Apr 10 2002 22:46:05 MDTRe: losing textures during mode changes
Wed Apr 10 2002 21:35:48 MDTRe: DirectX and Threads
Wed Apr 10 2002 21:32:04 MDTRe: Direct3D and Open Inventor
Wed Apr 10 2002 21:18:27 MDTRe: Texture coords outside [0, 1]
Wed Apr 10 2002 21:14:38 MDTRe: projective shadows
Wed Apr 10 2002 21:13:06 MDTRe: Disabling clipping
Wed Apr 10 2002 21:11:22 MDTRe: Clipping planes
Wed Apr 10 2002 13:46:55 MDTRe: Lock pitch
Wed Apr 10 2002 12:57:43 MDTRe: Lock pitch
Wed Apr 10 2002 12:56:28 MDTRe: Clipping planes
Wed Apr 10 2002 12:50:39 MDTRe: Visual C++ Debugger getting slow with Windows 2000 SP2
Wed Apr 10 2002 08:55:43 MDTRe: Camera physics - 2 questions.
Tue Apr 9 2002 22:52:38 MDTRe: CreateAdditionalSwapChain
Tue Apr 9 2002 15:10:44 MDTRe: direct3d world stack matrices question
Tue Apr 9 2002 14:38:38 MDTRe: Camera physics - 2 questions.
Tue Apr 9 2002 14:17:42 MDTRe: DX9 suggestions
Tue Apr 9 2002 14:15:13 MDTRe: Bones, bones, bones, and MORE BONES
Tue Apr 9 2002 12:44:02 MDTDirect3D Graphics Pipeline (was: Hit testing [VS] deformed meshes)
Tue Apr 9 2002 11:45:44 MDTRESOURCE: rt_Rasterize sample available
Tue Apr 9 2002 09:30:17 MDTRe: Camera physics - 2 questions.
Tue Apr 9 2002 09:02:56 MDTRe: Bones, bones, bones, and MORE BONES
Tue Apr 9 2002 08:58:59 MDTRe: disable current material
Tue Apr 9 2002 08:58:02 MDTRe: CreateAdditionalSwapChain
Mon Apr 8 2002 22:11:20 MDTRe: CreateAdditionalSwapChain
Mon Apr 8 2002 22:08:53 MDTRe: Vertex lighting in D3D vs. OpenGl
Mon Apr 8 2002 19:22:19 MDTRe: disable current material
Mon Apr 8 2002 18:53:33 MDTRe: disable current material
Mon Apr 8 2002 12:49:14 MDTRe: Setup.exe
Mon Apr 8 2002 11:07:04 MDTRe: need help
Mon Apr 8 2002 11:05:47 MDTRe: Hit testing [VS] deformed meshes
Mon Apr 8 2002 10:25:25 MDTRe: Vertex lighting in D3D vs. OpenGl
Sun Apr 7 2002 18:49:39 MDTRe: Simple 2D stuff impossible in Direct3D
Sun Apr 7 2002 18:41:20 MDTRe: Vertex lighting in D3D vs. OpenGl
Sun Apr 7 2002 14:32:45 MDTRe: Rendering Text on a Texture
Sun Apr 7 2002 12:10:51 MDTRe: Vertex lighting in D3D vs. OpenGl
Sun Apr 7 2002 12:07:34 MDTRe: the w coordinate?
Sun Apr 7 2002 11:52:51 MDTRe: DX9 suggestions
Sun Apr 7 2002 11:46:58 MDTRe: DX9 suggestions
Sat Apr 6 2002 15:13:20 MSTRe: how to convert ( 0, 0 , 1 ) to degrees plz
Sat Apr 6 2002 14:28:12 MSTRe: Microsoft's 3ds max 4 .x file exporter
Sat Apr 6 2002 13:20:59 MSTRe: how to convert ( 0, 0 , 1 ) to degrees plz
Sat Apr 6 2002 13:20:15 MSTRe: Changing display mode
Sat Apr 6 2002 13:19:35 MSTRe: Simple 2D stuff impossible in Direct3D
Sat Apr 6 2002 11:49:32 MSTRe: Simple 2D stuff impossible in Direct3D
Sat Apr 6 2002 11:40:11 MSTRe: DX9 suggestions
Fri Apr 5 2002 17:44:40 MSTRe: Camera control
Fri Apr 5 2002 16:08:25 MSTRe: DX9 suggestions
Fri Apr 5 2002 16:07:49 MSTRe: Camera control
Thu Apr 4 2002 19:40:54 MSTRe: Camera control
Thu Apr 4 2002 18:32:50 MSTRe: Camera control
Thu Apr 4 2002 15:38:55 MSTRe: Transparency and alpha blending .... the beginning of a solution ?
Thu Apr 4 2002 14:53:28 MSTRe: Transparency and alpha blending .... the beginning of a solution ?