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DateSubject
Mon May 20 2002 19:22:51 MDTRe: How to load without duplicate vertices?
Mon May 20 2002 17:30:07 MDTRe: Newbie Cries Documentation bug! - IDirect3DDevice8::CreateTexture
Mon May 20 2002 16:02:03 MDTRe: Computing UV texture coords for complex geometries
Mon May 20 2002 12:25:04 MDTRe: Computing UV texture coords for complex geometries
Mon May 20 2002 08:25:22 MDTRe: Driver internal error
Sun May 19 2002 14:31:54 MDTRe: 3D Graph
Sun May 19 2002 08:12:00 MDTRe: newbie question about vertex buffers
Sat May 18 2002 10:21:49 MDTRe: Texuture Sharing on dual-head video card?
Sat May 18 2002 08:47:04 MDTRe: D3DXLoadMeshFromX faces
Fri May 17 2002 21:30:06 MDTRe: D3DXLoadMeshFromX faces
Fri May 17 2002 13:04:16 MDTRe: Texuture Sharing on dual-head video card?
Fri May 17 2002 08:21:59 MDTRe: [Help] D3DXMatrixShadow( ) function
Fri May 17 2002 08:19:48 MDTRe: RESOURCE: rt_Apprentice 2.0
Thu May 16 2002 15:27:52 MDTRESOURCE: rt_Apprentice 2.0
Tue May 14 2002 18:35:25 MDTRe: dynamically rRendering text onto a mesh
Tue May 14 2002 18:33:55 MDTRe: Does your exported mesh have "MeshTextureCoords" template?
Tue May 14 2002 13:06:37 MDTRe: Testing for bugs
Tue May 14 2002 11:32:35 MDTRe: easiest way to draw a flat "world" surface
Tue May 14 2002 11:31:38 MDTRe: Copying a D3D Surface to a GDI DC Rectangle ???
Mon May 14 02:59:12 MDT 2001Re: New classes starting 15th May
Mon May 14 02:21:39 MDT 2001Re: New classes starting 15th May
Mon May 13 2002 21:45:51 MDTRe: hardware vertex shaders
Mon May 13 2002 19:38:33 MDTRe: Vertex Shaders (contd)
Mon May 13 2002 18:49:47 MDTRe: hardware vertex shaders
Mon May 13 2002 18:17:36 MDTRe: Vertex Shaders (contd)
Mon May 13 2002 14:42:48 MDTRe: 256 by 256 texture problem
Mon May 13 2002 12:16:53 MDTRe: Sprites and Layers
Sun May 12 2002 12:36:21 MDTRe: Mesh - DrawSubset and vertex shaders
Sun May 12 2002 12:34:05 MDTRe: Mapping a texture on my Tunnel...
Sun May 12 2002 12:15:05 MDTRe: Mapping a texture on my Tunnel...
Sun May 12 2002 10:40:29 MDTRe: Problem partially solved
Sun May 12 2002 10:17:48 MDTRe: LOD on X files? (2)
Sun May 12 2002 10:12:45 MDTRe: LOD on X files? (2)
Sat May 11 2002 17:06:36 MDTRe: Problem partially solved
Sat May 11 2002 15:11:21 MDTRe: Vertex Shaders
Sat May 11 2002 15:09:14 MDTRe: CopyRects?
Sat May 11 2002 12:41:02 MDTRe: Vertex Shaders
Sat May 11 2002 12:36:42 MDTRe: D3DXSaveTextureToFile
Sat May 11 2002 12:03:42 MDTRe: CopyRects?
Sat May 11 2002 10:13:46 MDTRe: D3DPOOL_MANAGED textures troubles
Sat May 11 2002 09:55:41 MDTRe: D3DPOOL_MANAGED textures troubles
Sat May 11 2002 09:54:51 MDTRe: Ghosts!!! Aieeee!!!!
Fri May 10 2002 16:10:26 MDTRe: Mapping a texture on my Tunnel...
Fri May 10 2002 10:38:00 MDTRe: Mapping a texture on my Tunnel...
Fri May 10 2002 10:36:46 MDTRe: [Question] voodoo3 can not use stencil buffer in directx 8 ?
Fri May 10 2002 10:35:30 MDTRe: Ghosts!!! Aieeee!!!!
Thu May 9 2002 15:10:08 MDTRe: Ghosts!!! Aieeee!!!!
Thu May 9 2002 10:33:25 MDTRe: Keyframed Animations
Thu May 9 2002 08:52:59 MDTRe: LOD on X files? (2)
Thu May 9 2002 08:51:09 MDTRe: Ghosts!!! Aieeee!!!!
Thu May 9 2002 08:49:49 MDTRe: dynamically Rendering text onto a mesh
Wed May 8 2002 22:24:17 MDTRe: Ghosts!!! Aieeee!!!!
Wed May 8 2002 20:40:44 MDTRe: Keyframed Animations
Wed May 8 2002 18:39:39 MDTRe: Shader Workshop Errors
Wed May 8 2002 18:30:05 MDTRe: Keyframed Animations
Wed May 8 2002 13:41:56 MDTRe: Far clipping plane
Wed May 8 2002 11:58:13 MDTRe: 3D Graph
Wed May 8 2002 08:06:14 MDTRe: PointLists & ZBias - Nvidia Bug?
Tue May 7 2002 18:30:56 MDTRe: 8x8 cards ?
Tue May 7 2002 18:29:51 MDTRe: 8x8 cards ?
Tue May 7 2002 10:13:27 MDTRe: LOD on X files?
Tue May 7 2002 09:56:54 MDTRe: 8x8 cards ?
Tue May 7 2002 09:52:46 MDTRe: DirectX File Create Sample?
Mon May 6 2002 16:07:14 MDTRe: Resizing in Windowed Mode?
Mon May 6 2002 16:06:01 MDTRe: IDirectXFileSaveObject
Mon May 6 2002 15:02:45 MDTRe: Resizing in Windowed Mode?
Mon May 6 2002 10:24:15 MDTRe: specular register interpolation
Sun May 4 02:42:49 MDT 2003Re: How do you get verts from teapot?
Sun May 4 02:40:53 MDT 2003Re: Conv3ds
Fri May 3 2002 07:41:04 MDTRe: Two Strikes And You're Out!
Sat May 3 02:35:44 MDT 2003Re: Multitexturing Alpha Blending
Thu May 2 2002 17:53:57 MDTRe: Two Strikes And You're Out!
Wed May 1 2002 15:37:02 MDTRe: How can I render 3D Object on Desktop window?
Wed May 1 2002 15:32:55 MDTRe: graphics resources
Wed May 1 2002 12:28:35 MDTRe: Using Effects Files with compiled shaders
Wed May 1 2002 10:56:25 MDTRe: dark alpha blending
Wed May 1 2002 10:55:42 MDTRe: D3DXCreateSphere, tex. coords?
Wed May 1 2002 09:13:57 MDTRe: Using Effects Files with compiled shaders
Wed May 1 2002 08:54:54 MDTRe: graphics resources
Wed May 1 2002 08:39:25 MDTRe: BOOL and bool type
Tue Apr 30 2002 18:07:17 MDTRe: graphics resources
Tue Apr 30 2002 12:42:21 MDTRe: BOOL and bool type
Tue Apr 30 2002 10:23:21 MDTRe: More picking questions
Mon Apr 29 2002 21:17:56 MDTRe: Stencil Buffer Problems
Mon Apr 29 2002 18:49:05 MDTRe: BOOL and bool type
Sun Apr 28 2002 23:40:04 MDTRe: BOOL and bool type
Sun Apr 28 2002 13:27:23 MDTRe: MFC and DirectX - Dialog windows
Sun Apr 28 2002 10:03:13 MDTRe: MFC and DirectX - Dialog windows
Fri Apr 26 2002 19:26:07 MDTRe: D3DXMatrixLookAtLH nonuniform scaling?
Fri Apr 26 2002 15:31:05 MDTRe: D3DXMatrixLookAtLH nonuniform scaling?
Fri Apr 26 2002 11:37:36 MDTRe: Not Phil, but...
Fri Apr 26 2002 09:43:21 MDTRe: models and alpha blending
Fri Apr 26 2002 09:21:52 MDTRe: No Reference Output: Is this Normal
Thu Apr 25 2002 13:38:24 MDTRe: Picking
Thu Apr 25 2002 11:18:30 MDTRe: XFile parsing oddities
Thu Apr 25 2002 09:43:24 MDTRe: XFile parsing oddities
Thu Apr 25 2002 09:39:36 MDTRe: Child windows under D3D
Thu Apr 25 2002 09:38:30 MDTRe: Blending "over"..
Thu Apr 25 2002 09:36:25 MDTRe: specular register interpolation
Wed Apr 24 2002 08:54:16 MDTRe: specular register interpolation
Thu Apr 24 02:59:07 MDT 2003Re: Feedback Buffer