[
Home
|
Direct3D Book
|
Direct3D Usenet Posts
]
Page 63
Date
Subject
Thu Mar 7 2002 15:49:12 MST
Re: DrawIndexedPrimitive....
Thu Mar 7 2002 10:49:37 MST
Re: Fade using stencil buffer
Thu Mar 7 2002 10:42:34 MST
Re: AlphaBlending solution....
Thu Mar 7 2002 10:24:38 MST
Re: How to capture the screen using new DirectX8 interface?
Wed Mar 6 2002 21:18:51 MST
Re: How to capture the screen using new DirectX8 interface?
Wed Mar 6 2002 21:16:54 MST
Re: Skin meshes and bones
Thu Mar 6 02:09:30 MST 2003
Re: many windows, 1 device?
Thu Mar 6 02:08:00 MST 2003
Re: DX9 compatibility
Tue Mar 5 2002 22:05:39 MST
Re: How to use color key in DX8?
Tue Mar 5 2002 18:38:30 MST
Re: VC++.Net & Intellisense Issues
Tue Mar 5 2002 18:25:38 MST
Re: VC++.Net & Intellisense Issues
Tue Mar 5 2002 16:09:45 MST
Re: 1d Texture Support
Tue Mar 5 2002 13:40:57 MST
Re: Paletted Textures
Tue Mar 5 2002 10:26:08 MST
Re: D3DERR_INVALIDCALL
Tue Mar 5 2002 10:14:42 MST
Re: VC++.Net & Intellisense Issues
Tue Mar 5 2002 10:13:39 MST
Re: Paletted Textures
Tue Mar 5 2002 10:10:35 MST
Re: Failed to create driver indexbuffer.
Tue Mar 5 2002 10:08:21 MST
Re: The x-format
Tue Mar 5 2002 10:07:18 MST
Re: The x-format
Mon Mar 4 2002 16:44:59 MST
Re: Mesh and initialization questions
Mon Mar 4 2002 15:29:50 MST
Re: The x-format
Mon Mar 4 2002 15:26:36 MST
RESOURCE: rt_Lighting and rt_FrameBuffer samples
Sun Mar 3 2002 13:06:34 MST
Re: DX 8.1 rotate
Mon Mar 3 02:31:00 MST 2003
Re: How to make texture rotate by center
Sat Mar 2 2002 12:07:30 MST
Re: Mesh and initialization questions
Sat Mar 2 2002 11:47:45 MST
Re: DX 8.1 rotate
Fri Mar 1 2002 14:02:56 MST
Re: DX 8.1 rotate
Fri Mar 1 2002 11:46:07 MST
Re: Some more insight
Fri Mar 1 2002 11:43:11 MST
Re: dumb question?
Fri Mar 1 2002 11:42:45 MST
Re: Direct3D 8.1 and AVI-Video
Fri Mar 1 2002 11:40:56 MST
Re: Texture Coordinates on PointSprites
Fri Mar 1 2002 11:39:47 MST
Re: Insight into terminology?
Fri Mar 1 2002 11:39:02 MST
Re: free 3D Software?
Fri Mar 1 2002 11:36:37 MST
Re: Frame animation: best approach?
Fri Mar 1 2002 11:33:19 MST
Re: CopyRects problem
Thu Feb 28 2002 14:06:23 MST
Re: Frame animation: best approach?
Thu Feb 28 2002 10:18:43 MST
Re: How can I get the backbuffer pointer from iDirect3dDevice ?
Thu Feb 28 2002 09:20:52 MST
Re: Texture Coordinates on PointSprites
Thu Feb 28 2002 09:17:58 MST
Re: free 3D Software?
Thu Feb 28 2002 09:16:20 MST
Re: vertex streams
Thu Feb 28 2002 09:15:13 MST
Re: Insight into terminology?
Thu Feb 28 2002 08:54:26 MST
Re: Insight into terminology?
Thu Feb 28 2002 08:50:28 MST
Re: Frame animation: best approach?
Wed Feb 27 2002 14:18:13 MST
Re: 2d graphics in dx8 3d
Wed Feb 27 2002 13:19:22 MST
Re: vertex streams
Wed Feb 27 2002 13:14:11 MST
Re: vertex streams
Wed Feb 27 2002 13:03:44 MST
Re: CopyRects problem
Tue Feb 26 2002 16:13:23 MST
Re: New DirectX 8 project: C++ or C#
Tue Feb 26 2002 15:32:59 MST
Re: New DirectX 8 project: C++ or C#
Tue Feb 26 2002 15:20:12 MST
Re: Video in D3D8
Tue Feb 26 2002 14:36:49 MST
Re: Creating 3D font with D3DX functions
Tue Feb 26 2002 12:58:55 MST
Re: documentation of DrawIndexedPrimitive (DOCBUG)
Tue Feb 26 2002 12:54:35 MST
Re: This group's faq?
Tue Feb 26 2002 10:19:15 MST
Re: Line List Position
Tue Feb 26 2002 10:16:06 MST
Re: CopyRects problem
Tue Feb 26 2002 09:48:44 MST
Re: New DirectX 8 project: C++ or C#
Mon Feb 25 2002 12:48:23 MST
Re: last index of indexbuffer (D3DFMT_INDEX32)
Mon Feb 25 2002 12:39:51 MST
Re: lighting with vertex shader
Mon Feb 25 2002 12:31:22 MST
Re: Stencil dissolve/sweap
Mon Feb 25 2002 12:30:09 MST
Re: copyrects - with alpha
Mon Feb 25 2002 12:28:54 MST
Re: New DirectX 8 project: C++ or C#
Sun Feb 24 2002 18:23:33 MST
Re: Alpha Sort?
Sun Feb 24 2002 14:41:06 MST
Re: lighting with vertex shader
Sun Feb 24 2002 14:36:21 MST
Re: Alpha Sort?
Sun Feb 24 2002 11:22:05 MST
Re: Alpha Sort?
Sun Feb 24 2002 11:19:35 MST
Re: Problem creating depth-stencil surface
Sun Feb 24 2002 10:11:28 MST
Re: New DirectX 8 project: C++ or C#
Sun Feb 24 2002 10:00:19 MST
Re: How to set the center point for rotation for a plane in ortho when not usin
Sun Feb 24 2002 09:58:00 MST
Re: How to manipulate DirectX8 textures?? (with LockRect)
Sun Feb 24 2002 09:51:08 MST
Re: Clipping and direct access to the primary surface.
Sun Feb 24 2002 09:48:08 MST
Re: Problem creating depth-stencil surface
Sat Feb 23 2002 20:39:28 MST
Re: Problem creating depth-stencil surface
Sat Feb 23 2002 19:05:10 MST
Re: DrawTextScaled() not display text in DirectX 8.1
Sat Feb 23 2002 14:10:11 MST
RESOURCE: D3DFrame patch to support destination alpha
Sat Feb 23 2002 12:14:38 MST
Re: Multiple buffers
Sat Feb 23 2002 12:12:35 MST
Re: D3DX Assertion failure in D3DXGeneratePMesh (mesh simplify line 5755)
Sat Feb 23 2002 12:10:29 MST
Re: DrawSubset and SetVertexShader
Fri Feb 22 2002 15:42:17 MST
Re: DrawSubset and SetVertexShader
Fri Feb 22 2002 11:37:42 MST
Re: Problems with DirectX8 on SMP computers
Fri Feb 22 2002 11:29:15 MST
Re: 16bit textures
Fri Feb 22 2002 11:25:28 MST
Re: Problems with DrawSubset/Attributes
Thu Feb 21 2002 19:38:52 MST
Re: UVW coordinates in W-buffer???
Thu Feb 21 2002 19:38:01 MST
Re: Problems with DrawSubset/Attributes
Thu Feb 21 2002 19:36:08 MST
Re: Problem with linestrip failing on some PCs
Thu Feb 21 2002 19:32:31 MST
Re: changing display mode in n/exclusive
Thu Feb 21 2002 19:31:34 MST
Re: dynamic buffers
Thu Feb 21 2002 19:29:55 MST
Re: Debug output warnings
Thu Feb 21 2002 12:49:25 MST
Re: Erroneous results from D3DXPlaneFromPoints and D3DXPlaneTransform in 8.1
Thu Feb 21 2002 12:48:40 MST
Re: dynamic buffers
Thu Feb 21 2002 12:48:18 MST
Re: DrawSubset and SetVertexShader
Thu Feb 21 2002 12:46:46 MST
Re: Direct3D 8 and textures with palette problem
Thu Feb 21 2002 12:45:17 MST
Re: Debug output warnings
Thu Feb 21 2002 12:44:35 MST
Re: Conversion to .x files
Thu Feb 21 2002 12:41:30 MST
Re: Shadows when playing sequences.
Thu Feb 21 2002 12:38:57 MST
Re: RenderFieryText() not display in DX8.1 example
Wed Feb 20 2002 15:31:59 MST
Re: Shadows when playing sequences.
Wed Feb 20 2002 09:23:45 MST
Re: RenderFieryText() not display in DX8.1 example
Wed Feb 20 2002 09:23:12 MST
Re: I can not set my window mode to D3DFMT_A8R8G8B8 NOW?
Thu Feb 20 02:13:37 MST 2003
Re: IDirectXFileData::GetData and memory allocation
Tue Feb 19 2002 17:27:12 MST
Re: MS + Nvidia + Right-handed Coord. System + fog = Apocalypse Now
Mon Feb 18 2002 14:27:52 MST
Re: D3DXQuaternionSquadSetup crashes