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DateSubject
Tue Nov 27 2001 16:52:04 MSTRe: MaxActiveLights == -1 // ??!
Tue Nov 27 2001 12:40:29 MSTRe: MaxActiveLights == -1 // ??!
Mon Nov 26 2001 13:07:45 MSTRe: 2D Graphics Rendering Scheme under Dx8
Mon Nov 26 2001 11:41:06 MSTRe: Multi Animations in X file.
Mon Nov 26 2001 11:40:10 MSTRe: MaxActiveLights == -1 // ??!
Mon Nov 26 2001 11:38:21 MSTRe: Direct3D and Lights
Mon Nov 26 2001 11:36:19 MSTRe: beginner question: prelit but untransformed vertices
Tue Nov 20 2001 09:22:42 MSTRe: X File format animationset help
Mon Nov 19 2001 12:11:44 MSTRe: D3DFMT_A8R8G8B8 and alpha blending problem
Mon Nov 19 2001 10:49:01 MSTRe: D3DFMT_A8R8G8B8 and alpha blending problem
Mon Nov 19 2001 07:49:13 MSTRe: Problems with DX8.1 and GenerateAdjacency
Sun Nov 18 2001 14:53:04 MSTRe: restoring the display mode
Sun Nov 18 2001 14:52:20 MSTRe: Is the DX8.1 MeshView source available?
Sun Nov 18 2001 14:51:38 MSTRe: X File format animationset help
Sun Nov 18 2001 12:38:13 MSTRe: DrawPrimitive fails
Sun Nov 18 2001 07:45:30 MSTRe: DrawPrimitive fails
Sun Nov 18 2001 07:44:01 MSTRe: "SetStreamSource" increments reference counter of vertex buffer
Sun Nov 18 2001 07:40:37 MSTRe: Vertex shader question
Sat Nov 17 2001 12:04:50 MSTRe: Vertex shader question
Sat Nov 17 2001 10:25:03 MSTRe: Vertex shader question
Sat Nov 17 2001 09:52:14 MSTRe: X File format animationset help
Wed Nov 14 2001 17:20:05 MSTRe: I have an idea for a D3DX improve...
Wed Nov 14 2001 16:46:46 MSTRe: How to allocate vertex buffer in AGP memory
Wed Nov 14 2001 16:19:50 MSTRe: Framework Problem
Wed Nov 14 2001 15:38:02 MSTRe: How to allocate vertex buffer in AGP memory
Wed Nov 14 2001 07:43:57 MSTRe: Help! UpdateTexture problem
Thu Nov 14 01:32:25 MST 2002Re: Blur with fading effect
Tue Nov 13 2001 16:16:58 MSTRe: X File array of strings not supported?
Tue Nov 13 2001 15:54:27 MSTRe: Help! UpdateTexture problem
Tue Nov 13 2001 15:51:31 MSTRe: D3DXCreateCylinder etc...
Tue Nov 13 2001 15:50:41 MSTRe: Complete Documentation
Mon Nov 12 2001 17:12:55 MSTRe: D3DXSaveSurfaceToFile
Mon Nov 12 2001 12:47:09 MSTRe: Open X File. DirectX8 BUG?!?!
Mon Nov 12 2001 12:42:41 MSTRe: Why don't the D3D objects support the __uuidof operator?
Mon Nov 12 2001 11:58:24 MSTRe: meshes in D3DX
Mon Nov 12 2001 11:56:31 MSTRe: ID3DXFont problem
Mon Nov 12 2001 11:55:18 MSTRe: trouble with creating a D3DXMesh
Mon Nov 12 2001 11:53:20 MSTRe: Bug with XFile TextureFilename template??? Please help!
Mon Nov 12 2001 09:52:36 MSTRe: Why don't the D3D objects support the __uuidof operator?
Mon Nov 12 2001 09:48:55 MSTRe: D3DXSaveSurfaceToFile
Mon Nov 12 2001 09:47:53 MSTRe: Bug with XFile TextureFilename template??? Please help!
Sat Nov 10 2001 13:50:06 MSTRe: Toolbar on 3d window
Thu Nov 8 2001 16:16:03 MSTRe: D3DXMesh much slower after saving and loading
Wed Nov 7 2001 09:51:38 MSTRe: Retrieve pixel from rendered back buffer
Wed Nov 7 2001 09:44:03 MSTRe: (Not) Necessarily For MS Guys
Tue Nov 6 2001 14:15:49 MSTRe: X File to Vertex Buffers
Tue Nov 6 2001 10:26:50 MSTRe: Viewports
Tue Nov 6 2001 10:22:10 MSTRe: Toolbar on 3d window
Mon Nov 5 2001 14:50:39 MSTRe: To use D3DXMesh or write custom mesh code
Mon Nov 5 2001 11:51:27 MSTRe: GUI
Mon Nov 5 2001 11:11:13 MSTRe: GUI
Mon Nov 5 2001 11:10:09 MSTRe: To use D3DXMesh or write custom mesh code
Fri Nov 2 2001 13:05:00 MSTRe: How to read templates in .X files???
Fri Nov 2 2001 12:55:25 MSTRe: How to read templates in .X files???
Fri Nov 2 2001 08:26:51 MSTRe: Setting perspective View
Thu Nov 1 2001 11:49:14 MSTRe: Losing mouse pointer
Thu Nov 1 2001 10:03:21 MSTRe: Losing mouse pointer
Sun Oct 28 2001 13:28:17 MSTRe: trouble compiling effect file
Sun Oct 28 2001 13:26:52 MSTRe: Newbie
Sat Oct 27 2001 11:24:26 MDTRe: Serious Z-Fighting issue
Fri Oct 26 2001 14:02:25 MDTRe: Please help me with my dx8 lighting woes...
Fri Oct 26 2001 13:10:09 MDTRe: Load a Bitmap in DX8 with Direct3d ¿?¿?¿?¿?
Fri Oct 26 2001 12:15:28 MDTRe: Please help me with my dx8 lighting woes...
Fri Oct 26 2001 10:22:37 MDTRe: Serious Z-Fighting issue
Thu Oct 25 2001 14:55:43 MDTRe: fourcc
Thu Oct 25 2001 11:43:10 MDTRe: World/View Matrix - Cameras
Thu Oct 25 2001 11:15:50 MDTRe: DirectX8.1
Wed Oct 24 2001 11:59:14 MDTRe: d3dx effects and techniques
Wed Oct 24 2001 10:11:15 MDTRe: PNG direct pixel access
Wed Oct 24 2001 10:09:11 MDTRe: DirectX8 question
Tue Oct 23 2001 14:44:19 MDTRe: turning off FSAA thru DirectX
Tue Oct 23 2001 14:42:57 MDTRe: DDraw7 and alphablending
Tue Oct 23 2001 14:41:59 MDTRe: Creating an Overlay Surface
Tue Oct 23 2001 11:59:17 MDTRe: Creating an Overlay Surface
Tue Oct 23 2001 10:37:28 MDTRe: Initilizing Direct3d in a MFC project
Tue Oct 23 2001 10:36:54 MDTRe: GDI and Direct3D
Mon Oct 22 2001 17:36:37 MDTRe: multiple textures and fvf
Mon Oct 22 2001 14:24:50 MDTRe: DirectX8 question
Mon Oct 22 2001 12:15:41 MDTRe: common framework for directx 8 - demo, docu, useful?
Sun Oct 21 2001 18:37:02 MDTRe: DirectX8 question
Sun Oct 21 2001 14:51:52 MDTRe: Color keyed surface copying, is it broken?
Sun Oct 21 2001 14:49:26 MDTRe: Fog problem
Sat Oct 20 2001 12:43:28 MDTRe: Fog problem
Fri Oct 19 2001 17:24:58 MDTRe: Writting an Alpha Pixel in D3D8, Help!
Fri Oct 19 2001 12:17:56 MDTRe: Fog problem
Fri Oct 19 2001 09:49:31 MDTRe: Writting an Alpha Pixel in D3D8, Help!
Wed Oct 17 2001 16:02:32 MDTRe: Clear command to support Alpha bits?
Wed Oct 17 2001 12:40:36 MDTRe: Optimisation of D3DMESH
Tue Oct 16 2001 17:46:33 MDTRe: Questions about Materials and Alpha. (Materials)
Tue Oct 16 2001 15:38:24 MDTRe: [DX8] There is a way to create ID3DXMesh attribute table?
Tue Oct 16 2001 14:55:15 MDTRe: Direct3D8 behavior
Tue Oct 16 2001 10:07:53 MDTRe: Questions about Materials and Alpha. (Materials)
Tue Oct 16 2001 10:05:27 MDTRe: Questions about Materials and Alpha. (Alpha)
Sun Oct 14 2001 19:34:00 MDTRe: Questions about Materials and Alpha.
Sat Oct 13 2001 16:46:32 MDTRe: (Not) Necessarily For MS Guys
Fri Oct 12 2001 15:30:13 MDTRe: No clipping planes with new GeForce driver
Fri Oct 12 2001 15:28:27 MDTRe: Aspect Ratio
Thu Oct 11 2001 16:47:36 MDTRe: X Files and vertex colors
Thu Oct 11 2001 11:58:41 MDTRe: Aspect Ratio
Thu Oct 11 2001 08:51:26 MDTRe: dxcapsviewer.exe crashes
Wed Oct 10 2001 21:12:47 MDTRe: X Files and vertex colors