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Page 67
Date
Subject
Sat Feb 2 2002 14:37:48 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Sat Feb 2 2002 12:50:33 MST
Re: Alpha with Pixel Shader
Sat Feb 2 2002 12:47:52 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Sat Feb 2 2002 09:48:27 MST
Re: Run-Time Dynamic Linking
Sat Feb 2 2002 09:46:23 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Fri Feb 1 2002 20:07:46 MST
Re: D3DBLEND implementation
Fri Feb 1 2002 14:26:10 MST
Re: "glColor4f()" equivalent in DirectX
Fri Feb 1 2002 12:01:53 MST
Re: Occlusion Culling
Fri Feb 1 2002 12:01:12 MST
Re: D3D8.1 Formats: VTC ? HiLo ?
Fri Feb 1 2002 12:00:13 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Fri Feb 1 2002 10:30:39 MST
Re: Pixel shaders...
Fri Feb 1 2002 10:29:18 MST
Re: Vertexshaders
Fri Feb 1 2002 10:27:11 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Thu Jan 31 2002 22:37:50 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Thu Jan 31 2002 18:43:54 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Thu Jan 31 2002 16:56:13 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Thu Jan 31 2002 15:50:31 MST
Re: D3DBLEND implementation
Thu Jan 31 2002 11:29:59 MST
Re: Vertexshaders
Thu Jan 31 2002 10:11:56 MST
Re: Font rendering
Thu Jan 31 2002 09:53:51 MST
Re: memory leaks
Thu Jan 31 2002 09:50:23 MST
Re: degenerate triangles
Thu Jan 31 2002 09:49:34 MST
Re: Debug Warning when creating and destroying surfaces and VBs
Wed Jan 30 2002 21:49:24 MST
Re: Static vertex buffer size
Wed Jan 30 2002 13:33:17 MST
Re: Odd Stencil Buffer Problems...
Wed Jan 30 2002 13:01:58 MST
Re: DX9
Wed Jan 30 2002 09:24:16 MST
Re: Volume textures ERROR
Wed Jan 30 2002 09:08:41 MST
Re: Using a YUY2 surface as a texture?
Wed Jan 30 2002 09:07:07 MST
Re: something like glColor4f
Wed Jan 30 2002 09:06:30 MST
Re: Rendering to off-screen targets?
Wed Jan 30 2002 09:04:06 MST
Re: DX8.1 Debug Mode Adds Bugs - Such Cruel Irony....
Wed Jan 30 2002 09:01:42 MST
Re: DX8 Registry quastion
Wed Jan 30 2002 08:58:46 MST
Re: Clipping Rotated Sprites with D3DXSprite
Tue Jan 29 2002 17:09:42 MST
Re: Static vertex buffer size
Tue Jan 29 2002 17:05:03 MST
Re: D3D Surface -> Texture?
Tue Jan 29 2002 15:11:07 MST
Re: D3D Surface -> Texture?
Tue Jan 29 2002 14:54:01 MST
Re: concurrency
Tue Jan 29 2002 14:44:33 MST
Re: How to write TextureFilename to .X file
Tue Jan 29 2002 14:25:36 MST
Re: How to write TextureFilename to .X file
Tue Jan 29 2002 14:23:37 MST
Re: How to write TextureFilename to .X file
Tue Jan 29 2002 13:29:01 MST
Re: How to write TextureFilename to .X file
Tue Jan 29 2002 12:40:38 MST
Re: D3D Surface -> Texture?
Tue Jan 29 2002 11:50:27 MST
Re: D3D Surface -> Texture?
Tue Jan 29 2002 11:26:00 MST
Re: How to write TextureFilename to .X file
Tue Jan 29 2002 10:59:32 MST
Re: full screen MFC application but directX on part of the screen
Tue Jan 29 2002 10:58:38 MST
Re: DX8 Registry quastion
Tue Jan 29 2002 10:56:49 MST
Re: Clipping Rotated Sprites with D3DXSprite
Mon Jan 28 2002 13:20:00 MST
Re: Full Screen Motion Blur
Mon Jan 28 2002 11:48:26 MST
Re: Full screen mode doesn't work
Mon Jan 28 2002 11:44:28 MST
Re: Clipping Rotated Sprites with D3DXSprite
Sun Jan 27 2002 16:39:07 MST
Re: DX9, MSDN Subscrpition...
Sun Jan 27 2002 16:36:50 MST
Re: DirectX9
Sat Jan 26 2002 16:53:46 MST
Re: retrieving vertex information from a 100k vert D3DXMESH
Sat Jan 26 2002 09:51:16 MST
Re: Gourard turning to Flat
Fri Jan 25 2002 23:26:36 MST
Re: SetRenderTarget & Viewports Problems
Fri Jan 25 2002 20:17:03 MST
Re: DX9, MSDN Subscrpition...
Fri Jan 25 2002 17:02:35 MST
Re: Buffer formats for IDirectXFileSaveObject::CreateDataObject
Fri Jan 25 2002 13:42:07 MST
Re: I have a problem creating a Device. Error code -2147467259 (0x80004005).
Thu Jan 24 2002 12:29:25 MST
Re: 3D MATHEMATICS
Thu Jan 24 2002 11:55:21 MST
Re: DX9
Thu Jan 24 2002 11:55:04 MST
Re: draw a mesh wich is created with d3dxcreatebox
Thu Jan 24 2002 11:53:41 MST
Re: Buffer formats for IDirectXFileSaveObject::CreateDataObject
Wed Jan 23 2002 19:50:45 MST
Re: Direct3D 8.1 rendering only working on comps with SDK
Wed Jan 23 2002 14:55:39 MST
Re: Debug / retail modes
Wed Jan 23 2002 13:21:30 MST
Re: DrawPrimitive -- MaxPrimitiveSize
Wed Jan 23 2002 12:18:59 MST
Re: Fix Function Matrix Palette Skinning
Wed Jan 23 2002 11:41:20 MST
Re: From FullScreen To Windowed Mode
Wed Jan 23 2002 08:52:01 MST
Re: DrawPrimitive -- MaxPrimitiveSize
Tue Jan 22 2002 13:21:10 MST
Re: DirectX9
Tue Jan 22 2002 09:49:18 MST
Re: GammaRamp problem
Mon Jan 21 2002 16:03:22 MST
Re: GammaRamp problem
Mon Jan 21 2002 13:43:21 MST
Re: GammaRamp problem
Mon Jan 21 2002 10:51:03 MST
Re: Lights
Sun Jan 20 2002 15:55:46 MST
Re: GammaRamp problem
Sun Jan 20 2002 10:10:19 MST
Re: GammaRamp problem
Sun Jan 20 2002 09:39:44 MST
Re: Is doing everything in one lock better than several? (DirectDraw 7)
Sat Jan 19 2002 19:10:38 MST
Re: D3DXCreateTextureFromFileInMemory very slow
Sat Jan 19 2002 12:25:03 MST
Re: D3DXCreateTextureFromFileInMemory very slow
Thu Jan 17 2002 14:35:15 MST
Re: VS'ers won't output alpha to PS?
Thu Jan 17 2002 14:32:24 MST
Re: Only 1 Paletted Texture for all Texture Stages?!?!?!
Thu Jan 17 2002 10:48:08 MST
Re: Trouble on loading a .x file.
Wed Jan 16 2002 10:03:54 MST
Re: D3DXFont
Tue Jan 15 2002 15:11:06 MST
Re: Printing large screen shots, tiling...
Tue Jan 15 2002 14:16:30 MST
Re: Printing large screen shots, tiling...
Tue Jan 15 2002 12:25:28 MST
Re: Gui on top of a rendered scene.
Tue Jan 15 2002 10:46:39 MST
Re: Gui on top of a rendered scene.
Tue Jan 15 2002 10:43:40 MST
Re: Crash when doing fullscreen ALT + TAB
Mon Jan 14 2002 19:04:40 MST
Re: Rectangular render target texture problems
Mon Jan 14 2002 17:22:34 MST
Re: 3d surface
Mon Jan 14 2002 16:31:08 MST
Re: D3DXCreateMeshFVF() strange behavior
Mon Jan 14 2002 15:11:48 MST
Re: A speed of SetRenderState()
Mon Jan 14 2002 12:11:38 MST
Re: Rectangular render target texture problems
Mon Jan 14 2002 12:07:57 MST
Re: Cards that can use ps1.2, ps1.3
Mon Jan 14 2002 12:04:34 MST
Re: D3DXCreateMeshFVF() strange behavior
Mon Jan 14 2002 12:01:13 MST
Re: Crash when doing fullscreen ALT + TAB
Sun Jan 13 2002 18:34:59 MST
Re: D3DXCreateMeshFVF() strange behavior
Sun Jan 13 2002 10:55:37 MST
Re: How to enable/disable Hardware Acceleration
Sun Jan 13 2002 10:49:39 MST
Re: zbuffer problems?
Sun Jan 13 2002 10:47:10 MST
Re: How to enable/disable Hardware Acceleration
Sun Jan 13 2002 10:45:29 MST
Re: Crash when doing fullscreen ALT + TAB
Sat Jan 12 2002 19:57:56 MST
Re: 3D sreen savers won't display
Sat Jan 12 2002 11:11:03 MST
Re: Vertex buffers