| Date | Subject |
| Mon, 16 Oct 2006 14:54:26 -0700 | Re: D3DERR_INVALIDCALL in the sampleframework |
| Mon, 16 Oct 2006 10:34:15 -0700 | Re: Direct3D in a browser |
| Sun, 15 Oct 2006 20:51:22 -0700 | Re: Direct3D in a browser |
| Sun, 15 Oct 2006 11:11:27 -0700 | Re: DirectX Web browser |
| Sun, 15 Oct 2006 11:10:20 -0700 | Re: Direct3D in a browser |
| Sat, 14 Oct 2006 16:54:40 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
| Sat, 14 Oct 2006 11:00:20 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
| Sat, 14 Oct 2006 10:56:43 -0700 | Re: Direct3D in a browser |
| Fri, 13 Oct 2006 10:02:10 -0700 | Re: Direct3D in a browser |
| Fri, 13 Oct 2006 09:02:03 -0700 | Re: DirectX Web browser |
| Fri, 13 Oct 2006 06:34:11 -0700 | Re: Direct3D in a browser |
| Fri, 13 Oct 2006 06:33:27 -0700 | Re: [C++ 2003] Query: WorldTransforms and HardwareVertexProcessing |
| Thu, 12 Oct 2006 16:06:17 -0700 | Re: Bug in the code in the Microsoft DirectX 9.0 Direct3D Tutorials created usi |
| Thu, 12 Oct 2006 14:55:34 -0700 | Re: [C++ 2003] Query: WorldTransforms and HardwareVertexProcessing |
| Thu, 12 Oct 2006 09:23:58 -0700 | Re: Can D3DXCreateText be made to call GetGlyphOutline with the GGO_GLYPH_INDEX |
| Thu, 12 Oct 2006 09:22:29 -0700 | Re: Bug in the code in the Microsoft DirectX 9.0 Direct3D Tutorials created usi |
| Wed, 11 Oct 2006 13:03:43 -0700 | Re: A few questions! |
| Wed, 11 Oct 2006 11:11:49 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
| Wed, 11 Oct 2006 10:18:54 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
| Wed, 11 Oct 2006 09:00:24 -0700 | Re: Bug in the code in the Microsoft DirectX 9.0 Direct3D Tutorials created usi |
| Wed, 11 Oct 2006 08:59:38 -0700 | Re: A few questions! |
| Tue, 10 Oct 2006 18:57:00 -0700 | Re: The future of Managed DirectX |
| Tue, 10 Oct 2006 18:56:27 -0700 | Re: How to get a simple Effect File working |
| Tue, 10 Oct 2006 18:51:35 -0700 | Re: The future of Managed DirectX |
| Tue, 10 Oct 2006 09:18:40 -0700 | Re: CreateDevice fails |
| Mon, 09 Oct 2006 17:13:10 -0700 | Re: blocked program execution |
| Sun, 08 Oct 2006 17:22:06 -0700 | Re: a problem with vertex shader ? |
| Sat, 07 Oct 2006 11:07:14 -0700 | Re: Alphablending: doesnt work on textured cube |
| Fri, 06 Oct 2006 16:13:41 -0700 | Re: Can Microsoft people answer my last post, please? |
| Fri, 06 Oct 2006 16:11:07 -0700 | Re: Alphablending: doesnt work on textured cube |
| Fri, 06 Oct 2006 16:08:31 -0700 | Re: The future of Managed DirectX |
| Thu, 05 Oct 2006 10:50:20 -0700 | Re: Alphablending: with textures? |
| Thu, 05 Oct 2006 08:46:08 -0700 | Re: How do I get just the DirectX 9.0c SDK? |
| Thu, 05 Oct 2006 07:33:37 -0700 | Re: How do I get just the DirectX 9.0c SDK? |
| Thu, 05 Oct 2006 07:32:30 -0700 | Re: Displaying Bitmap with DXUT? |
| Thu, 05 Oct 2006 07:29:12 -0700 | Re: Alphablending: with textures? |
| Wed, 04 Oct 2006 14:20:33 -0700 | Re: a problem with vertex shader ? |
| Wed, 04 Oct 2006 14:13:51 -0700 | Re: x-files: where to get? |
| Wed, 04 Oct 2006 09:15:18 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
| Sun, 01 Oct 2006 11:05:09 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
| Sat, 30 Sep 2006 17:17:51 -0700 | Re: Problem rendering a list of triangle and a mesh |
| Sat, 30 Sep 2006 14:58:55 -0700 | Re: Problem rendering a list of triangle and a mesh |
| Sat, 30 Sep 2006 14:22:21 -0700 | Re: Problem rendering a list of triangle and a mesh |
| Sat, 30 Sep 2006 11:24:40 -0700 | Re: Problem rendering a list of triangle and a mesh |
| Sat, 30 Sep 2006 11:14:29 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
| Fri, 29 Sep 2006 18:08:53 -0700 | Re: The future of Managed DirectX |
| Fri, 29 Sep 2006 18:05:56 -0700 | Re: The future of Managed DirectX |
| Fri, 29 Sep 2006 12:56:20 -0700 | Re: The future of Managed DirectX |
| Fri, 29 Sep 2006 12:20:06 -0700 | Re: I've been using Granny for skeletal animation the past couple of years as.. |
| Fri, 29 Sep 2006 10:13:22 -0700 | Re: Which is faster? using TCL or Pixel Shader for texture? |
| Fri, 29 Sep 2006 09:00:39 -0700 | Re: Which is faster? using TCL or Pixel Shader for texture? |
| Thu, 28 Sep 2006 15:13:31 -0700 | Re: Rotate a 3D mesh without rotate axes |
| Wed, 27 Sep 2006 09:49:15 -0700 | Re: Texture from File failing |
| Tue, 26 Sep 2006 12:21:08 -0700 | Re: Draw entire mesh? |
| Tue, 26 Sep 2006 09:23:07 -0700 | Re: is there a database of values for D3DADAPTER_IDENTIFIER.VendorId and D3DADA |
| Tue, 26 Sep 2006 09:21:04 -0700 | Re: Texture from File failing |
| Mon, 25 Sep 2006 10:38:53 -0700 | Re: Texture from File failing |
| Mon, 25 Sep 2006 10:38:25 -0700 | Re: Texture from File failing |
| Mon, 25 Sep 2006 09:46:48 -0700 | Re: Simple Spheremapping in D3D? |
| Sat, 23 Sep 2006 15:07:32 -0700 | Re: Mesh rendering problem |
| Sat, 23 Sep 2006 09:58:26 -0700 | Re: opengl so slow with large meshes |
| Sat, 23 Sep 2006 09:57:57 -0700 | Re: Debug info from dll |
| Sat, 23 Sep 2006 09:55:08 -0700 | Re: Mesh rendering problem |
| Sat, 23 Sep 2006 09:52:17 -0700 | Re: Texture from File failing |
| Fri, 22 Sep 2006 20:04:34 -0700 | Re: Texture from File failing |
| Fri, 22 Sep 2006 16:56:19 -0700 | Re: Simple Spheremapping in D3D? |
| Fri, 22 Sep 2006 14:59:42 -0700 | Re: Simple Spheremapping in D3D? |
| Fri, 22 Sep 2006 14:06:03 -0700 | Re: Simple Spheremapping in D3D? |
| Fri, 22 Sep 2006 13:50:12 -0700 | Re: Draw entire mesh? |
| Fri, 22 Sep 2006 13:49:14 -0700 | Re: Simple Spheremapping in D3D? |
| Fri, 22 Sep 2006 06:38:27 -0700 | Re: Mesh rendering problem |
| Thu, 21 Sep 2006 21:10:50 -0700 | Re: Install Managed DirectX9 over standard DirectX9 installation |
| Thu, 21 Sep 2006 20:58:31 -0700 | Re: New features of C# 2005 for calling DirectShow? |
| Thu, 21 Sep 2006 20:57:01 -0700 | Re: Scene contents to xfile? |
| Fri, 15 Sep 2006 20:09:55 -0700 | Re: DirectX Vs GDI |
| Fri, 15 Sep 2006 15:13:57 -0700 | Re: Computing Vertex Normals |
| Fri, 15 Sep 2006 15:05:17 -0700 | Re: Scene contents to xfile? |
| Fri, 15 Sep 2006 14:29:39 -0700 | Re: Scene contents to xfile? |
| Thu, 14 Sep 2006 07:07:55 -0700 | Re: Scene contents to xfile? |
| Wed, 13 Sep 2006 14:51:36 -0700 | Re: ID3DXFont DrawText performance questions |
| Wed, 13 Sep 2006 13:36:59 -0700 | Re: Texture Blending |
| Wed, 13 Sep 2006 09:15:34 -0700 | Re: Rendering Textures to Transformed Vertices |
| Wed, 13 Sep 2006 09:02:26 -0700 | Re: IDirect3DSurface9::LockRect memory |
| Tue, 12 Sep 2006 12:26:04 -0700 | Re: Debugging Shader programs |
| Tue, 12 Sep 2006 09:31:01 -0700 | Re: ID3DXFont DrawText performance questions |
| Tue, 12 Sep 2006 09:27:04 -0700 | Re: DirectX8 or 9 |
| Mon, 11 Sep 2006 19:05:10 -0700 | Re: loading a hbitmap to a texture |
| Mon, 11 Sep 2006 19:02:57 -0700 | Re: ID3DXFont DrawText performance questions |
| Mon, 11 Sep 2006 19:00:39 -0700 | Re: Debugging Shader programs |
| Mon, 11 Sep 2006 18:59:24 -0700 | Re: Can I translate and rotate the view matrix (not the world matrix)? |
| Mon, 11 Sep 2006 08:47:16 -0700 | Re: Communicatation between DirectX and 3DS Max? |
| Sun, 10 Sep 2006 11:29:09 -0700 | Re: DirectX8 or 9 |
| Thu, 07 Sep 2006 12:43:37 -0700 | Re: DXUT Fullscreen |
| Thu, 07 Sep 2006 08:52:05 -0700 | Re: DXUT Fullscreen |
| Wed, 06 Sep 2006 06:44:53 -0700 | Re: Call ::EndScene as far ahead of calling ::Present |
| Tue, 05 Sep 2006 07:25:17 -0700 | Re: CreateRenderTarget Example Anyone? |
| Fri, 01 Sep 2006 16:49:07 -0700 | Re: Call ::EndScene as far ahead of calling ::Present |
| Thu, 31 Aug 2006 18:54:41 -0700 | Re: Call ::EndScene as far ahead of calling ::Present |
| Thu, 31 Aug 2006 13:21:38 -0700 | Re: D3DXCreateEffect question |
| Thu, 31 Aug 2006 06:07:54 -0700 | Re: Getting no debug output at all. |
| Wed, 30 Aug 2006 05:18:28 -0700 | Re: Debugging shaders with Visual Studio 2005 Express |