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DateSubject
Tue Jan 23 2001 18:16:14 MSTRe: Save to BMP
Tue Jan 23 2001 17:59:28 MSTRe: d3dx xfile loading routines
Tue Jan 23 2001 17:57:48 MSTRe: DX8 and DirectDraw
Tue Jan 23 2001 17:17:57 MSTRe: Vertex & index buffer copy
Tue Jan 23 2001 17:16:04 MSTRe: Managing textures in D3D8
Tue Jan 23 2001 17:13:40 MSTRe: DX8 color blending
Mon Jan 22 2001 20:16:50 MSTRe: Vertex & index buffer copy
Mon Jan 22 2001 20:11:02 MSTRe: Newbie Confused
Mon Jan 22 2001 20:10:23 MSTRe: Managing textures in D3D8
Mon Jan 22 2001 20:08:28 MSTRe: IM/RM
Mon Jan 22 2001 18:14:03 MSTRe: DX8 and DirectDraw
Mon Jan 22 2001 18:12:14 MSTRe: Textures?
Mon Jan 22 2001 18:09:12 MSTRe: set cull mode failing
Mon Jan 22 2001 18:06:19 MSTRe: DX8 color blending
Sun Jan 21 2001 11:39:25 MSTRe: set cull mode failing
Sun Jan 21 2001 10:48:51 MSTRe: set cull mode failing
Sun Jan 21 2001 10:47:53 MSTRe: How to move my object in the scence
Sun Jan 21 2001 10:44:37 MSTRe: DirectX newbie
Sun Jan 21 2001 10:23:00 MSTRe: Textures?
Sat Jan 20 2001 12:18:08 MSTRe: DX8 color blending
Fri Jan 19 2001 16:10:37 MSTRe: Texture Memory problem
Fri Jan 19 2001 16:08:39 MSTRe: Cursor Support...
Fri Jan 19 2001 10:13:35 MSTRe: Textures?
Thu Jan 18 2001 16:14:07 MSTRe: more vector puzzlement
Thu Jan 18 2001 14:26:43 MSTRe: Recommended literature for DirectShow
Wed Jan 17 2001 20:36:32 MSTRe: more vector puzzlement
Wed Jan 17 2001 20:28:47 MSTRe: stuttering graphics
Wed Jan 17 2001 16:49:09 MSTRe: D3DXMesh
Wed Jan 17 2001 16:45:31 MSTRe: stuttering graphics
Wed Jan 17 2001 16:43:59 MSTRe: Structured Graphics control 100% CPU under NT4.0
Wed Jan 17 2001 16:41:42 MSTRe: D3DXMesh
Wed Jan 17 2001 16:36:09 MSTRe: D3DXLoadMeshFromX drawsubset or not
Wed Jan 17 2001 14:39:09 MSTRe: stuttering graphics
Wed Jan 17 2001 14:38:05 MSTRe: Structured Graphics control 100% CPU under NT4.0
Wed Jan 17 2001 14:37:08 MSTRe: New to DirectX
Wed Jan 17 2001 14:36:01 MSTRe: Hardcore D3D Error & D3D8 Debug/Retail
Wed Jan 17 2001 14:34:42 MSTRe: DX8 texture compression tools...
Wed Jan 17 2001 14:32:47 MSTRe: D3DXMesh
Wed Jan 17 2001 14:32:19 MSTRe: Copying Z-buffer problem
Wed Jan 17 2001 13:38:48 MSTRe: Converting .X files to VRML
Wed Jan 17 2001 13:35:09 MSTRe: D3DXLoadMeshFromX drawsubset or not
Wed Jan 17 2001 13:26:30 MSTRe: accessing intermediate lighting data from hw?
Tue Jan 16 2001 12:40:28 MSTRe: SetCooperativeLevel() problem between two DirectDraw apps in DX7a
Tue Jan 16 2001 09:27:23 MSTRe: Why is DirectX's enumeration of things so perverse?
Tue Jan 16 2001 09:26:09 MSTRe: D3DXLoadMeshFromX drawsubset or not
Mon Jan 15 2001 17:41:15 MSTRe: accessing intermediate lighting data from hw?
Mon Jan 15 2001 12:30:30 MSTRe: Why is DirectX's enumeration of things so perverse?
Mon Jan 15 2001 12:26:55 MSTRe: dx8andbcb5
Mon Jan 15 2001 09:46:29 MSTRe: D3DXLoadMeshFromX drawsubset or not
Sun Jan 14 2001 15:51:31 MSTRESOURCE: VC++6 workspace to build all D3D samples in DX8 SDK
Sun Jan 14 2001 15:48:31 MSTRe: D3DXLoadMeshFromX drawsubset or not
Sun Jan 14 2001 14:12:35 MSTRe: Model Space vs World Space
Sun Jan 14 2001 14:09:38 MSTRe: How to enumerate 3D devices??? <-- Help :-)
Sun Jan 14 2001 13:46:46 MSTRe: Matrices
Sun Jan 14 2001 13:26:08 MSTRe: Indexed strips vs. non-indexed strips??
Sun Jan 14 2001 13:20:52 MSTRe: Directdraw and Transperancy.
Sun Jan 14 2001 13:18:17 MSTRe: 3D Modeling program
Sun Jan 14 2001 13:16:47 MSTRe: More Direct3d 8 Full Screen problems
Sun Jan 14 2001 13:08:17 MSTRe: ID3DXFont Bogging Down
Sun Jan 14 2001 13:06:58 MSTRe: dx8andbcb5
Sun Jan 14 2001 13:05:29 MSTRe: DX8 Lighting for special effects. how ?
Sun Jan 14 2001 13:00:45 MSTRe: D3DXLoadMeshFromX drawsubset or not
Sat Jan 13 2001 12:22:55 MSTRe: D3DXLoadMeshFromX drawsubset or not
Fri Jan 12 2001 22:13:12 MSTRe: More Direct3d 8 Full Screen problems
Fri Jan 12 2001 17:10:46 MSTRe: dx8andbcb5
Fri Jan 12 2001 15:47:56 MSTRe: ID3DXFont Bogging Down
Fri Jan 12 2001 15:40:43 MSTRe: mouse control
Fri Jan 12 2001 15:38:24 MSTRe: DX 8 and 8 bit display
Fri Jan 12 2001 14:48:33 MSTRe: Where is the Max export plug-in to be found in the DX7 SDK?
Fri Jan 12 2001 14:46:26 MSTRe: mouse control
Fri Jan 12 2001 14:45:27 MSTRe: More Direct3d 8 Full Screen problems
Fri Jan 12 2001 14:40:24 MSTRe: DX 8 and 8 bit display
Fri Jan 12 2001 14:36:43 MSTRe: DirectX 8 SDK download by components??
Fri Jan 12 2001 14:35:43 MSTRe: Create an Own D3DXMESH
Fri Jan 12 2001 12:07:21 MSTRe: render last pixels of polygon
Fri Jan 12 2001 11:58:54 MSTRe: CreateTexture : from DX7 to DX8
Thu Jan 11 2001 12:21:33 MSTRe: How do I do special rotation?
Thu Jan 11 2001 10:56:53 MSTRe: render last pixels of polygon
Thu Jan 11 2001 10:55:36 MSTRe: D3DXLoadMeshFromX drawsubset or not
Thu Jan 11 2001 10:53:41 MSTRe: D3DXLoadMeshFromX drawsubset or not
Thu Jan 11 2001 09:45:33 MSTRe: DirectX in client area of a window
Thu Jan 11 2001 09:41:12 MSTRe: DX8 Lighting for special effects. how ?
Thu Jan 11 2001 09:38:54 MSTRe: D3D frame buffer access
Thu Jan 11 2001 09:37:07 MSTRe: CreateTexture : from DX7 to DX8
Wed Jan 10 2001 21:29:03 MSTRe: ModeX?
Wed Jan 10 2001 21:20:35 MSTRe: how do i get a screenshot?
Wed Jan 10 2001 21:17:05 MSTRe: header and define confusion
Wed Jan 10 2001 11:54:36 MSTRe: D3DXLoadMeshFromX drawsubset or not
Wed Jan 10 2001 11:08:38 MSTRe: D3DXLoadMeshFromX drawsubset or not
Tue Jan 9 2001 15:38:00 MSTRe: Fading from one Direct3dSurface8 to another
Tue Jan 9 2001 15:37:05 MSTRe: D3DXBASEMESH
Tue Jan 9 2001 15:34:40 MSTRe: A good cheap 3D modeler
Tue Jan 9 2001 09:53:15 MSTRe: skeletal animation in X files
Tue Jan 9 2001 09:52:41 MSTRe: Cooperation level at program exit
Tue Jan 9 2001 09:51:51 MSTRe: Bug in D3DFrame toolkit fixed
Tue Jan 9 2001 09:51:03 MSTRe: 24bit
Mon Jan 8 2001 22:56:52 MSTRe: Slice and Splice Meshes
Mon Jan 8 2001 22:48:32 MSTRe: D3DXFont in Begin/End scene
Mon Jan 8 2001 21:09:08 MSTRe: World matrix
Mon Jan 8 2001 21:08:34 MSTRe: Loading and Displaying a 2d Bitmap as a direct3dsurface8
Mon Jan 8 2001 16:02:36 MSTRe: 24bit