| Date | Subject |
| Mon Jan 8 2001 16:02:36 MST | Re: 24bit |
| Mon Jan 8 2001 15:30:41 MST | Re: Video card and DX8 |
| Mon Jan 8 2001 15:25:48 MST | Re: D3DXFont in Begin/End scene |
| Sun Jan 7 2001 16:45:32 MST | Re: IDirectDrawSurface7* or LPDIRECTDRAWSURFACE7? |
| Sun Jan 7 2001 16:44:09 MST | Re: D3DX8 Library |
| Tue Jan 7 01:40:50 MST 2003 | Re: Matrices |
| Sat Jan 6 2001 19:23:18 MST | Re: DirectX 7 or 8? |
| Sat Jan 6 2001 19:02:20 MST | Re: DirectX 7 or 8? |
| Sat Jan 6 2001 18:20:13 MST | Re: DirectX 7 or 8? |
| Sat Jan 6 2001 18:07:16 MST | Re: X files, D3DXLoadMeshFromX, How to get Multiple objects |
| Sat Jan 6 2001 18:04:27 MST | Re: X files, D3DXLoadMeshFromX, How to get Multiple objects |
| Mon Jan 6 01:38:10 MST 2003 | Re: How to lock and change colors of texture in C# |
| Mon Jan 6 01:36:53 MST 2003 | Re: vertex shader + ID3DXMesh do not work |
| Mon Jan 6 01:35:20 MST 2003 | Re: Imewindow |
| Fri Jan 5 2001 18:01:00 MST | Re: curved triangle |
| Fri Jan 5 2001 17:53:14 MST | Re: Alright, 2d or 3d? |
| Fri Jan 5 2001 16:59:08 MST | Re: DX8 progressive meshes... |
| Fri Jan 5 2001 14:59:15 MST | Re: 16-Bit color question |
| Fri Jan 5 2001 11:49:37 MST | Re: Mapping Mouse Coord into 3D Scene |
| Fri Jan 5 2001 11:43:19 MST | Re: 16-Bit color question |
| Thu Jan 4 2001 18:20:10 MST | Re: 16-Bit color question |
| Thu Jan 4 2001 17:55:24 MST | Re: 16-Bit color question |
| Thu Jan 4 2001 17:51:24 MST | Re: X files, D3DXLoadMeshFromX, How to get Multiple objects |
| Thu Jan 4 2001 15:03:39 MST | Re: problems with transparent 2d sprites |
| Thu Jan 4 2001 13:47:34 MST | Re: X files, D3DXLoadMeshFromX, How to get Multiple objects |
| Thu Jan 4 2001 12:06:08 MST | Re: DirectX 7.0a Documentation |
| Thu Jan 4 2001 11:43:43 MST | Re: Two questions about DX8 |
| Thu Jan 4 2001 11:42:01 MST | Re: problems with transparent 2d sprites |
| Thu Jan 4 2001 11:41:04 MST | Re: mouse coordinates |
| Thu Jan 4 2001 11:08:37 MST | Re: FAQ |
| Thu Jan 4 2001 11:07:10 MST | Re: d3d question |
| Thu Jan 4 2001 11:03:10 MST | Re: Knowing how much processing time you have left... |
| Thu Jan 4 2001 11:02:28 MST | Re: D3D8 Texture and bitmaps |
| Wed Jan 3 2001 22:17:57 MST | Re: point sprites |
| Wed Jan 3 2001 22:09:07 MST | Re: Flickering problem... might be easy to solve ;-) |
| Wed Jan 3 2001 15:32:30 MST | Re: Question that's nagged me for some time ... MFC or No MFC? |
| Wed Jan 3 2001 15:26:54 MST | Re: Knowing how much processing time you have left... |
| Wed Jan 3 2001 15:20:10 MST | Re: Flickering problem... might be easy to solve ;-) |
| Tue Jan 2 2001 19:37:30 MST | Re: newbie: how to load a bitmap from a file |
| Tue Jan 2 2001 19:36:18 MST | Re: D3D8 Texture and bitmaps revisited |
| Tue Jan 2 2001 16:08:37 MST | Re: Transluency w/o alpha channel (DX8) |
| Tue Jan 2 2001 15:06:12 MST | Re: Transluency w/o alpha channel (DX8) |
| Tue Jan 2 2001 14:50:14 MST | Re: D3D8 Texture and bitmaps |
| Tue Jan 2 2001 12:57:07 MST | Re: D3D8 Texture and bitmaps |
| Tue Jan 2 2001 12:50:55 MST | Re: Transluency w/o alpha channel (DX8) |
| Tue Jan 2 2001 12:44:02 MST | Re: Transluency w/o alpha channel (DX8) |
| Wed Jan 2 01:54:13 MST 2002 | Re: Is D3DXMatrixMultiply hardware accelerated |
| Mon Jan 1 2001 16:28:22 MST | Re: Transluency w/o alpha channel (DX8) |
| Mon Jan 1 2001 11:05:15 MST | Re: help - DirectX version checking |
| Mon Jan 1 2001 11:03:40 MST | Re: DX8: Transparent Bitmap Copying |
| Sun Dec 31 2000 15:40:32 MST | Re: How is the stride of an ID3DXMesh specified - Is it always triangles |
| Sun Dec 31 2000 15:34:35 MST | Re: help with new check methods |
| Sun Dec 31 2000 15:26:20 MST | Re: DX8 equivalent to COLORFILL |
| Sun Dec 31 2000 15:24:36 MST | Re: a question of curiosity |
| Sat Dec 30 2000 13:35:11 MST | Re: dx8 software vertex processing |
| Sat Dec 30 2000 13:30:38 MST | Re: stretching bitmap |
| Sat Dec 30 2000 13:27:19 MST | Re: pixel combining |
| Sat Dec 30 2000 12:56:18 MST | Re: 3DS loader tutorial? |
| Sat Dec 30 2000 12:46:10 MST | Re: Fade-in and Fade-out |
| Fri Dec 29 2000 16:33:45 MST | Re: 3DS loader tutorial? |
| Thu Dec 28 2000 17:00:23 MST | Re: IS NECESSARY to specify FVF when creating Vertex Buffers? |
| Thu Dec 28 2000 13:52:52 MST | Re: IS NECESSARY to specify FVF when creating Vertex Buffers? |
| Thu Dec 28 2000 11:00:43 MST | Re: large vertex buffers |
| Thu Dec 28 2000 10:57:19 MST | Re: Forgive my stupidity |
| Wed Dec 27 2000 18:18:49 MST | Re: QueryInterface problems |
| Wed Dec 27 2000 10:30:36 MST | Re: opengl with dx |
| Wed Dec 27 2000 10:30:02 MST | Re: hardware support for new DX8 things |
| Wed Dec 27 2000 10:28:57 MST | Re: DirectX Version |
| Wed Dec 27 2000 10:27:26 MST | Re: DX8, out of memory?!? |
| Tue Dec 26 2000 14:12:07 MST | How to get Direct3D help |
| Tue Dec 26 2000 13:31:23 MST | Re: DX8, out of memory?!? |
| Tue Dec 26 2000 13:29:51 MST | Re: Documentation for helper files? |
| Tue Dec 26 2000 13:27:03 MST | Re: D3DXMatrixTranslation |
| Mon Dec 25 2000 14:46:03 MST | Re: Seperate VB from C++ in DirectX help |
| Mon Dec 25 2000 14:35:36 MST | Re: DirectDraw a bad idea for new app? |
| Sun Dec 24 2000 11:32:09 MST | Re: Pixel and Vertex Shader tutorials? |
| Sun Dec 24 2000 11:25:17 MST | Re: Texture problem with large triangles on Voodoo cards |
| Sun Dec 24 2000 11:21:41 MST | Re: D3DXCreateTexture |
| Sat Dec 23 2000 12:13:37 MST | Re: quickie vector question |
| Fri Dec 22 2000 16:39:24 MST | Re: quickie vector question |
| Fri Dec 22 2000 15:47:23 MST | Re: quickie vector question |
| Fri Dec 22 2000 12:38:11 MST | Re: What version of DirectX does Win95 come with? |
| Fri Dec 22 2000 10:59:52 MST | Re: LineStrip (Are vertices shared??) |
| Fri Dec 22 2000 10:48:11 MST | Re: colorkey |
| Fri Dec 22 2000 10:41:18 MST | Re: quickie vector question |
| Fri Dec 22 2000 10:38:52 MST | Re: DrawPrimitive lines |
| Thu Dec 21 2000 23:00:04 MST | Re: quickie vector question |
| Thu Dec 21 2000 18:04:26 MST | Re: LineStrip (Are vertices shared??) |
| Thu Dec 21 2000 18:02:23 MST | Re: LineStrip (Are vertices shared??) |
| Thu Dec 21 2000 16:17:13 MST | Re: textures in x-files |
| Thu Dec 21 2000 16:16:33 MST | Re: link error |
| Thu Dec 21 2000 15:45:55 MST | Re: LineStrip (Are vertices shared??) |
| Thu Dec 21 2000 13:19:09 MST | Re: QueryInterface problems |
| Thu Dec 21 2000 12:53:58 MST | Re: How is the stride of an ID3DXMesh specified - Is it always triangles |
| Thu Dec 21 2000 12:53:02 MST | Re: DrawPrimitive lines |
| Wed Dec 20 2000 16:54:44 MST | Re: (Please Help) Light Attenuation (especially Microsoft) |
| Wed Dec 20 2000 16:02:06 MST | Re: Texture Blending |
| Wed Dec 20 2000 12:01:45 MST | Re: vertices |
| Wed Dec 20 2000 11:25:05 MST | Re: need help desperately with sprite method in DX8 |
| Wed Dec 20 2000 11:15:44 MST | Re: D3DXMESH & Vertex Colors |
| Tue Dec 19 2000 17:11:25 MST | Re: DrawPrimitive lines |