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Page 86
Date
Subject
Fri Jun 1 00:35:32 MDT 2001
Re: Help with D3DXCreateMesh()
Tue May 30 2000 17:10:39 MDT
Re: D3DXMatrixLookAtLH() bug?
Tue May 30 2000 17:10:39 MDT
Re: D3DXMatrixLookAtLH() bug?
Tue May 30 2000 17:08:05 MDT
Re: Blitting Slow
Tue May 30 2000 17:08:05 MDT
Re: Blitting Slow
Tue May 30 2000 13:51:49 MDT
Re: D3DX sample question?
Tue May 30 2000 13:51:49 MDT
Re: D3DX sample question?
Tue May 30 2000 13:44:25 MDT
Re: Getting of D3DRenderState
Tue May 30 2000 13:44:25 MDT
Re: Getting of D3DRenderState
Tue May 30 2000 13:00:35 MDT
Re: vertex buffer clipping info
Tue May 30 2000 13:00:35 MDT
Re: vertex buffer clipping info
Tue May 30 2000 12:58:04 MDT
Re: DX + windows & MFC : right choice ?
Tue May 30 2000 12:58:04 MDT
Re: DX + windows & MFC : right choice ?
Thu May 30 00:54:33 MDT 2002
Re: refresh rate
Sun May 28 2000 22:48:00 MDT
Re: DX + windows & MFC : right choice ?
Sun May 28 2000 22:48:00 MDT
Re: DX + windows & MFC : right choice ?
Sun May 28 2000 17:49:32 MDT
Re: Texture question
Sun May 28 2000 17:49:32 MDT
Re: Texture question
Sun May 28 2000 17:46:56 MDT
Re: DX5 to DX7 Legacy of Lights Attaching to Viewports
Sun May 28 2000 17:46:56 MDT
Re: DX5 to DX7 Legacy of Lights Attaching to Viewports
Sun May 28 2000 17:43:38 MDT
Re: vertex buffer clipping info
Sun May 28 2000 17:43:38 MDT
Re: vertex buffer clipping info
Tue May 27 00:46:55 MDT 2003
Re: D3DXIntersect, barycentric?
Thu May 25 2000 14:11:11 MDT
Re: D3DIM -- Application hogging the computer
Thu May 25 2000 14:11:11 MDT
Re: D3DIM -- Application hogging the computer
Thu May 25 2000 13:04:47 MDT
Re: draw text on surface
Thu May 25 2000 13:04:47 MDT
Re: draw text on surface
Thu May 25 2000 13:04:10 MDT
Re: Difference between drawprimitive and drawindexprimitive
Thu May 25 2000 13:04:10 MDT
Re: Difference between drawprimitive and drawindexprimitive
Thu May 25 2000 11:51:40 MDT
Re: d3d texturing
Thu May 25 2000 11:51:40 MDT
Re: d3d texturing
Thu May 25 2000 11:41:34 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Thu May 25 2000 11:41:34 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Thu May 25 2000 11:31:28 MDT
Re: DirectX releases?
Thu May 25 2000 11:31:28 MDT
Re: DirectX releases?
Thu May 25 2000 11:26:33 MDT
Re: TrueType fonts (Direct3D)
Thu May 25 2000 11:26:33 MDT
Re: TrueType fonts (Direct3D)
Thu May 25 2000 11:17:15 MDT
Re: Where can I find the detailed info of Win32 API?
Thu May 25 2000 11:17:15 MDT
Re: Where can I find the detailed info of Win32 API?
Thu May 25 2000 11:14:55 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Thu May 25 2000 11:14:55 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Wed May 24 2000 17:33:52 MDT
Re: D3DIM -- Application hogging the computer
Wed May 24 2000 17:33:52 MDT
Re: D3DIM -- Application hogging the computer
Wed May 24 2000 17:13:56 MDT
Re: Where can I find the detailed info of Win32 API?
Wed May 24 2000 17:13:56 MDT
Re: Where can I find the detailed info of Win32 API?
Wed May 24 2000 12:38:49 MDT
Re: multimedia timers & callback functions in Video Games
Wed May 24 2000 12:38:49 MDT
Re: multimedia timers & callback functions in Video Games
Wed May 24 2000 12:37:32 MDT
Re: isometric view
Wed May 24 2000 12:37:32 MDT
Re: isometric view
Wed May 24 2000 12:35:43 MDT
Re: I'm stuck
Wed May 24 2000 12:35:43 MDT
Re: I'm stuck
Wed May 24 2000 11:47:43 MDT
Re: YUV to RGB
Wed May 24 2000 11:47:43 MDT
Re: YUV to RGB
Wed May 24 2000 11:44:58 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Wed May 24 2000 11:44:58 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Tue May 23 2000 17:31:24 MDT
Re: What is new in DX8?
Tue May 23 2000 17:31:24 MDT
Re: What is new in DX8?
Tue May 23 2000 12:36:27 MDT
Re: What is new in DX8?
Tue May 23 2000 12:36:27 MDT
Re: What is new in DX8?
Tue May 23 2000 10:26:03 MDT
Re: TrueType fonts (Direct3D)
Tue May 23 2000 10:26:03 MDT
Re: TrueType fonts (Direct3D)
Tue May 23 2000 10:23:03 MDT
Re: Popup in TreeView
Tue May 23 2000 10:23:03 MDT
Re: Popup in TreeView
Mon May 22 2000 17:26:36 MDT
Re: vertex buffer clipping info
Mon May 22 2000 17:26:36 MDT
Re: vertex buffer clipping info
Mon May 22 2000 16:14:23 MDT
Re: vertex buffer clipping info
Mon May 22 2000 16:14:23 MDT
Re: vertex buffer clipping info
Mon May 22 2000 16:08:17 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Mon May 22 2000 16:08:17 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Mon May 22 2000 14:23:57 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Mon May 22 2000 14:23:57 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Sun May 21 2000 22:39:14 MDT
Re: D3D Light Question
Sun May 21 2000 22:39:14 MDT
Re: D3D Light Question
Sun May 21 2000 19:15:58 MDT
Re: vertex buffer clipping info
Sun May 21 2000 19:15:58 MDT
Re: vertex buffer clipping info
Sun May 21 2000 19:12:38 MDT
Re: Sv: memory for DirectDraw surfaces.
Sun May 21 2000 19:12:38 MDT
Re: Sv: memory for DirectDraw surfaces.
Sun May 21 2000 19:11:32 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Sun May 21 2000 19:11:32 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Sat May 20 2000 11:48:20 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Sat May 20 2000 11:48:20 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Tue May 20 00:33:49 MDT 2003
Re: model rendered in one uniform color, how to fix?
Tue May 20 00:31:11 MDT 2003
Re: dual-head debugging
Fri May 19 2000 16:59:13 MDT
Re: Sv: memory for DirectDraw surfaces.
Fri May 19 2000 16:59:13 MDT
Re: Sv: memory for DirectDraw surfaces.
Fri May 19 2000 16:48:25 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Fri May 19 2000 16:48:25 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Fri May 19 2000 15:03:03 MDT
Re: vertex buffer clipping info
Fri May 19 2000 15:03:03 MDT
Re: vertex buffer clipping info
Thu May 18 2000 16:34:32 MDT
Re: vertex buffer clipping info
Thu May 18 2000 16:34:32 MDT
Re: vertex buffer clipping info
Thu May 18 2000 13:01:49 MDT
Re: Texture question
Thu May 18 2000 13:01:49 MDT
Re: Texture question
Thu May 18 2000 12:58:30 MDT
Re: Blitting slow?
Thu May 18 2000 12:58:30 MDT
Re: Blitting slow?
Mon May 15 2000 14:40:42 MDT
Re: HELP! How can i use DX7 on NT?
Mon May 15 2000 14:40:42 MDT
Re: HELP! How can i use DX7 on NT?
Tue May 15 00:10:16 MDT 2001
Re: responding to a WM_SIZE in d3d8
Tue May 15 00:08:48 MDT 2001
Re: FullScreen D3D8 from ActiveX control?
Tue May 15 00:01:52 MDT 2001
Re: DX8 DrawPrimitive - Texture won't draw in "wireframe" area.
Mon May 14 00:45:27 MDT 2001
Re: How can I write or read some data from RenderTarget Surface (Back Surface)