| Date | Subject |
| Sat, 23 Sep 2006 09:57:57 -0700 | Re: Debug info from dll |
| Sat, 23 Sep 2006 09:55:08 -0700 | Re: Mesh rendering problem |
| Sat, 23 Sep 2006 09:52:17 -0700 | Re: Texture from File failing |
| Fri, 22 Sep 2006 20:04:34 -0700 | Re: Texture from File failing |
| Fri, 22 Sep 2006 16:56:19 -0700 | Re: Simple Spheremapping in D3D? |
| Fri, 22 Sep 2006 14:59:42 -0700 | Re: Simple Spheremapping in D3D? |
| Fri, 22 Sep 2006 14:06:03 -0700 | Re: Simple Spheremapping in D3D? |
| Fri, 22 Sep 2006 13:50:12 -0700 | Re: Draw entire mesh? |
| Fri, 22 Sep 2006 13:49:14 -0700 | Re: Simple Spheremapping in D3D? |
| Fri, 22 Sep 2006 06:38:27 -0700 | Re: Mesh rendering problem |
| Thu, 21 Sep 2006 21:10:50 -0700 | Re: Install Managed DirectX9 over standard DirectX9 installation |
| Thu, 21 Sep 2006 20:58:31 -0700 | Re: New features of C# 2005 for calling DirectShow? |
| Thu, 21 Sep 2006 20:57:01 -0700 | Re: Scene contents to xfile? |
| Fri, 15 Sep 2006 20:09:55 -0700 | Re: DirectX Vs GDI |
| Fri, 15 Sep 2006 15:13:57 -0700 | Re: Computing Vertex Normals |
| Fri, 15 Sep 2006 15:05:17 -0700 | Re: Scene contents to xfile? |
| Fri, 15 Sep 2006 14:29:39 -0700 | Re: Scene contents to xfile? |
| Thu, 14 Sep 2006 07:07:55 -0700 | Re: Scene contents to xfile? |
| Wed, 13 Sep 2006 14:51:36 -0700 | Re: ID3DXFont DrawText performance questions |
| Wed, 13 Sep 2006 13:36:59 -0700 | Re: Texture Blending |
| Wed, 13 Sep 2006 09:15:34 -0700 | Re: Rendering Textures to Transformed Vertices |
| Wed, 13 Sep 2006 09:02:26 -0700 | Re: IDirect3DSurface9::LockRect memory |
| Tue, 12 Sep 2006 12:26:04 -0700 | Re: Debugging Shader programs |
| Tue, 12 Sep 2006 09:31:01 -0700 | Re: ID3DXFont DrawText performance questions |
| Tue, 12 Sep 2006 09:27:04 -0700 | Re: DirectX8 or 9 |
| Mon, 11 Sep 2006 19:05:10 -0700 | Re: loading a hbitmap to a texture |
| Mon, 11 Sep 2006 19:02:57 -0700 | Re: ID3DXFont DrawText performance questions |
| Mon, 11 Sep 2006 19:00:39 -0700 | Re: Debugging Shader programs |
| Mon, 11 Sep 2006 18:59:24 -0700 | Re: Can I translate and rotate the view matrix (not the world matrix)? |
| Mon, 11 Sep 2006 08:47:16 -0700 | Re: Communicatation between DirectX and 3DS Max? |
| Sun, 10 Sep 2006 11:29:09 -0700 | Re: DirectX8 or 9 |
| Thu, 07 Sep 2006 12:43:37 -0700 | Re: DXUT Fullscreen |
| Thu, 07 Sep 2006 08:52:05 -0700 | Re: DXUT Fullscreen |
| Wed, 06 Sep 2006 06:44:53 -0700 | Re: Call ::EndScene as far ahead of calling ::Present |
| Tue, 05 Sep 2006 07:25:17 -0700 | Re: CreateRenderTarget Example Anyone? |
| Fri, 01 Sep 2006 16:49:07 -0700 | Re: Call ::EndScene as far ahead of calling ::Present |
| Thu, 31 Aug 2006 18:54:41 -0700 | Re: Call ::EndScene as far ahead of calling ::Present |
| Thu, 31 Aug 2006 13:21:38 -0700 | Re: D3DXCreateEffect question |
| Thu, 31 Aug 2006 06:07:54 -0700 | Re: Getting no debug output at all. |
| Wed, 30 Aug 2006 05:18:28 -0700 | Re: Debugging shaders with Visual Studio 2005 Express |
| Tue, 29 Aug 2006 18:51:05 -0700 | Re: Problem with order of semi-transparent objects |
| Mon, 28 Aug 2006 18:40:05 -0700 | Re: Viewing differences between Managed libraries |
| Mon, 28 Aug 2006 10:18:03 -0700 | Re: Render to texture formats |
| Sat, 26 Aug 2006 13:33:34 -0700 | Re: shaders & the fixed/programmable pipeline |
| Sat, 26 Aug 2006 13:31:18 -0700 | Re: problem in texturing with direct3d mobile |
| Sat, 26 Aug 2006 13:29:45 -0700 | Re: Getting no debug output at all. |
| Thu, 24 Aug 2006 21:09:08 -0700 | Re: problem in texturing with direct3d mobile |
| Thu, 24 Aug 2006 20:59:49 -0700 | Re: Drawing a rectangle |
| Thu, 24 Aug 2006 20:54:29 -0700 | Re: DirectX8 or 9 |
| Thu, 24 Aug 2006 20:46:10 -0700 | Re: Getting no debug output at all. |
| Thu, 24 Aug 2006 09:09:21 -0700 | Re: Accessing a locked surface |
| Wed, 23 Aug 2006 20:02:54 -0700 | Re: Accessing a locked surface |
| Wed, 23 Aug 2006 17:11:24 -0700 | Re: bmp alpha blending in DirectX9 |
| Mon, 21 Aug 2006 14:15:35 -0700 | Re: How do I draw lines with a thickness > 1 |
| Mon, 21 Aug 2006 12:34:13 -0700 | Re: surface convertion |
| Mon, 21 Aug 2006 12:33:56 -0700 | Re: How do I draw lines with a thickness > 1 |
| Mon, 21 Aug 2006 09:48:27 -0700 | Re: How do I draw lines with a thickness > 1 |
| Fri, 18 Aug 2006 21:42:35 -0700 | Re: how to diagnose memory leaks in direct3d9 debugging? |
| Fri, 18 Aug 2006 05:22:59 -0700 | Re: Simple question about Device Caps. |
| Thu, 17 Aug 2006 15:38:45 -0700 | Re: Managed dx queries |
| Thu, 17 Aug 2006 15:36:50 -0700 | Re: how to do IDirect3DDevice8::CopyRects in IDirect3DDevice9? |
| Thu, 17 Aug 2006 15:34:15 -0700 | Re: bmp alpha blending in DirectX9 |
| Thu, 17 Aug 2006 15:33:05 -0700 | Re: Simple question about Device Caps. |
| Wed, 16 Aug 2006 13:01:26 -0700 | Re: Getting no debug output at all. |
| Wed, 16 Aug 2006 12:56:38 -0700 | Re: Creating a texture from a region of a graphic file |
| Wed, 16 Aug 2006 12:46:56 -0700 | Re: Creating a texture from a region of a graphic file |
| Wed, 16 Aug 2006 09:51:02 -0700 | Re: Simple question about Device Caps. |
| Tue, 15 Aug 2006 09:00:52 -0700 | Re: Using a bitmap for a backgraound in Direct3D |
| Thu, 10 Aug 2006 19:26:17 -0700 | Re: another app's surface? |
| Thu, 10 Aug 2006 19:24:39 -0700 | Re: Getting no debug output at all. |
| Thu, 10 Aug 2006 06:46:02 -0700 | Re: Getting no debug output at all. |
| Thu, 10 Aug 2006 06:44:02 -0700 | Re: efficient screenshotting? |
| Wed, 09 Aug 2006 21:30:21 -0700 | Re: Getting no debug output at all. |
| Wed, 09 Aug 2006 21:29:24 -0700 | Re: efficient screenshotting? |
| Wed, 09 Aug 2006 12:23:43 -0700 | Re: Getting no debug output at all. |
| Wed, 09 Aug 2006 12:22:10 -0700 | Re: efficient screenshotting? |
| Tue, 08 Aug 2006 13:26:26 -0700 | Re: .x Models + animations. |
| Tue, 08 Aug 2006 08:45:45 -0700 | Re: flexing an 3D object |
| Mon, 07 Aug 2006 13:24:30 -0700 | Re: GetWindowRect on full-screen secondary monitor |
| Mon, 07 Aug 2006 13:22:55 -0700 | Re: Texture memory manager |
| Sat, 05 Aug 2006 12:01:48 -0700 | Re: DX7 App? |
| Sat, 05 Aug 2006 11:58:50 -0700 | Re: flexing an 3D object |
| Fri, 04 Aug 2006 17:07:59 -0700 | Re: Printing DirectX graphics output in VB.net |
| Fri, 04 Aug 2006 07:07:30 -0700 | Re: Is there a better way to get data into my texture? |
| Fri, 04 Aug 2006 07:06:14 -0700 | Re: Calling GetContainer on IDirect3DSurface to get the parent swa |
| Thu, 03 Aug 2006 12:13:36 -0700 | Re: Is there a better way to get data into my texture? |
| Thu, 03 Aug 2006 08:45:22 -0700 | Re: change mesh |
| Wed, 02 Aug 2006 15:58:05 -0700 | Re: Point Sprites and coloring |
| Wed, 02 Aug 2006 11:55:06 -0700 | Re: Polygon tessellation |
| Wed, 02 Aug 2006 10:05:10 -0700 | Re: Polygon tessellation |
| Wed, 02 Aug 2006 09:49:52 -0700 | Re: texture on 3D text |
| Tue, 01 Aug 2006 12:43:13 -0700 | Re: Point Sprites and coloring |
| Tue, 01 Aug 2006 12:42:21 -0700 | Re: Device Window vs. Focus Window |
| Mon, 31 Jul 2006 14:11:32 -0700 | Re: DX Window always on top after fullscreen switch |
| Mon, 31 Jul 2006 09:45:21 -0700 | Re: Animated skinned mesh bone boundings? |
| Mon, 31 Jul 2006 08:17:00 -0700 | Re: DX Window always on top after fullscreen switch |
| Sat, 29 Jul 2006 13:38:09 -0700 | Re: Strange problem when using PresentationInterval.Immediate |
| Fri, 28 Jul 2006 09:56:02 -0700 | Re: Problem with sprites in directx 9.0c |
| Thu, 27 Jul 2006 13:38:52 -0700 | Re: Copy Surface to Bitmap |
| Thu, 27 Jul 2006 13:38:21 -0700 | Re: Need good performance tips |
| Wed, 26 Jul 2006 10:51:25 -0700 | Re: Need good performance tips |