| Saturday April 17, 2004 |
| 12:45 am |
OK, I have a SDL project file that does nothing but tile an small image I made. Mostly ripped from the guts of the SDL help file.
That's enough for tonight.
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| 4:49 pm |
OK, back to concentrate on this for a while. First I will see what everyone else has been up to.
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| 5:38 pm |
Didn't get to look at other peoples stuff as much as I wanted but I did make a little space ship and got it to spin around on the screen. It is .PNG file so I didn't have to fool with transparency which is cool.
Not a game but getting closer (I suppose).
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| 8:15 pm |
OK, now I have a virus graphic and a bunch of them showing up on screen. Currently, all they do is fall down slowly. The next step would be to let you move the ship around then let it fire at the viruses. Then let the viruses be destroy the ship and be destroyed by the ship's shots. No time to make anything more complex than that. I wanted to make a lot of human guts flowing around in the background even though the game is currently more asteroids like. I doubt I will get that far.
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| Sunday April 18, 2004 |
| 12:24 pm |
Made a different background and plugged it in, that's all for now.
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| 2:58 pm |
Still not a game, but now there is some interactivity. You can move the ship around "Asteroidstm"-style. Up to speed up, Down to slow down, left and right to rotate. Got a pill graphic ready too.
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| 4:39 pm |
Getting closer to a game, maybe I will have something after all. You can now shoot infection fighting pills at those nasty raining viruses. I have decided the for the story you were injected somewhere around the heart so you don't have to go moving around to find the infection, it will come to you.
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| 4:59 pm |
You can now shoot viruses and they dissapear.
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| 5:49 pm |
Time is up for me. All I got done after that was to make the viruses blow up. Not really a game, but it will have to be close enough.
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