Ender's Game
Author: Orson Scott Card
Year: 1985
Abstract:
Ender Wiggin, a small, seemingly innocent and naive boy, is brought into Earth's defense forces. He is taught military
games and leadership, both of which he excels at. The Buggers, alien insects bent on human destruction, are the worst
enemy man has yet faced. Ender is humanity's only hope. Can they teach him to be the leader they so desperately need,
before the Buggers come to waste Earth?
| Advanced Mind | |
| Exploration/Quest | |
| Military/Fighting | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Horror | |
| Magic | |
| Advanced Technology | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Time Travel/Alternate History | |
| Science | |
| Aliens/Beasties | ![]() ![]() ![]() |
| Contemporality |
Other books in this series: Ender Wiggins
Speaker for the Dead [1986]
Xenocide [1991]
Children of the Mind [1996]
Spectre's Review
I would call this one a thinker. There is some good action, creative details, and wickedly ingenious military tactics.
However, the pace is somewhat slow, and the end is quite predictable. Card still has a way of throwing excellent flavor
into the book, making it a very good book. It really makes you think, and does a great job providing a 'hero' of sorts in
Ender. One thing I found particularly entertaining were the names. You have to read this one, it's one of the few really
good science fiction books that hit the market in such away as to attract non-sci-fi readers as well.
Spectre's Rating
Put this into your library.







